//------------------------------------------------------------------------------- // Name : GetUniStrInvalidAnsi // Purpose : To return a string of Unicode characters. These unicode characters // are random invalid ansi characters when converted to ansi. // Inputs : iMaxChar -- maximum number of character to be generated // : bAbsolute -- if set true, exact number (iMaxChar) will be generated, // if set falise, number of generated chars will be random. // : intCodeType -- Type of conversion to make. // : enulcidType -- Current Locale ID. //------------------------------------------------------------------------------- public String GetUniStrInvalidAnsi(int iMaxChar, bool bAbsolute, enuCodeType intCodeType, enuLCIDList enulcidType ){ String strText; int iOldLCID = iCurrentLCID ; VerifyLCIDAndLoadResource( (int)enulcidType ); if ( iMaxChar <= 0 ) // If the string length is <= zero, return an empty string return String.Empty; if ((int)intCodeType < 0 || (int)intCodeType > 3) // invalid conversion type intCodeType = enuCodeType.CURRENT; strText = RetrieveSectionInfo( enuDataSectionTypes.RANDOM_INVALID_ANSI_CHAR, true ); strText = RemoveAdditionalnfoChars(strText); // Remove all the line feeds, carriage return and the additional information that we have each char. strText = strText.Replace( "\r\n" , "" ); // Remove all the line feeds and carriage return characters from the data. VerifyLCIDAndLoadResource( iOldLCID ); return strText ; }
//------------------------------------------------------------------------------- // Name : GetUniStrMappedAnsi // Purpose : To return a string of Unicode characters. These unicode characters // are random valid ansi characters when converted to ansi. // Inputs : iMaxChar -- maximum number of character to be generated // : bAbsolute -- if set true, exact number (iMaxChar) will be generated, // if set falise, number of generated chars will be random. // : intType -- Type of conversion to make. // : enulcidType -- Locale id. //------------------------------------------------------------------------------- public String GetUniStrMappedAnsi(Int16 iMaxChar, bool bAbsolute, enuCodeType intCodeType, enuLCIDList enuLCIDType ){ String strText; // always ansi characters are mapped to unicode. Runtime supports unicode characters, We don't need this method // any more. int iOldLCID = iCurrentLCID ; VerifyLCIDAndLoadResource( (int)enuLCIDType ); if ((int)intCodeType < 0 || (int)intCodeType > 3) // invalid conversion type intCodeType = enuCodeType.CODE_UNI; strText = GetRandStrLCID( iMaxChar, bAbsolute, false, enuLCIDType ); VerifyLCIDAndLoadResource( iOldLCID ); return strText ; }
public String GetUniStrRandAnsi(int iMaxChar, bool bAbsolute, bool bValidate, enuCodeType intCodeType, enuLCIDList enulcidType, bool bNoLeadNum ){ String strText; int iOldLCID = iCurrentLCID ; VerifyLCIDAndLoadResource( (int)enulcidType ); if ((int)intCodeType < 0 || (int)intCodeType > 3) // invalid conversion type intCodeType = enuCodeType.CODE_UNI; // Even if you read a string from UTF8 encoding file the string is always unicode. We cann't really // do much here. Just return the string not to break the existing testcases, strText = GetString( iMaxChar, bAbsolute, bValidate, false ); VerifyLCIDAndLoadResource( iOldLCID ); return strText ; }
//------------------------------------------------------------------------------- // Name : GetUniStrRandAnsiBytes // Purpose : This function returns a Byte array of Unicode,UTF7 or UTF8 characters. // Inputs : iMaxChar -- maximum number of character to be generated // : bAbsolute -- if set true, exact number (iMaxChar) will be generated, // if set falise, number of generated chars will be random. // : bValidate -- boolean, if true, verify generated characters are valid // if false, does not verify generated characters // : intType -- Type of conversion to make. CODE_UNI, CODE_UTF7, CODE_UTF8. // Note : enulcidType -- Locale ID. //------------------------------------------------------------------------------- public Byte[] GetUniStrRandAnsiBytes(int iMaxChar, bool bAbsolute, bool bValidate, enuCodeType intCodeType, enuLCIDList enulcidType, bool bNoLeadNum ){ String strText; Byte[] bArrEncoded = null; int iOldLCID = iCurrentLCID ; VerifyLCIDAndLoadResource( (int)enulcidType ); if ( iMaxChar <= 0 ) // If the string length is <= zero, return an empty string return bArrEncoded; if ((int)intCodeType < 0 || (int)intCodeType > 3) // invalid conversion type intCodeType = enuCodeType.CURRENT; //use default system code page. strText = GetString( iMaxChar, bAbsolute, bValidate ); switch( intCodeType ){ case enuCodeType.CODE_UTF8: UTF8Encoding encUTF8 = new UTF8Encoding(); bArrEncoded = encUTF8.GetBytes( strText ); break ; case enuCodeType.CODE_UTF7: UTF7Encoding encUTF7 = new UTF7Encoding(); bArrEncoded = encUTF7.GetBytes( strText ); break ; case enuCodeType.CODE_UNI: UnicodeEncoding encUnicode = new UnicodeEncoding(); bArrEncoded = encUnicode.GetBytes( strText ); break ; case enuCodeType.CURRENT: //In case if you need the encoding bytes for default system code page. Encoding encode = Encoding.Default; bArrEncoded = encode.GetBytes( strText ); break; default: break ; } VerifyLCIDAndLoadResource( iOldLCID ); return bArrEncoded ; }
public String GetProbURTCStrLCID(Int16 iMaxChar, bool bAbsolute, bool bValidate, enuLCIDList enulcidType ){ String strText = null ; int iOldLCID = iCurrentLCID ; VerifyLCIDAndLoadResource( (int)enulcidType ); strText = GetProbURTCString(iMaxChar, bAbsolute, bValidate); VerifyLCIDAndLoadResource( iOldLCID ); return strText ; }
public String GetProbCharStrLCID(Int16 iMaxChar, bool bAbsolute, bool bValidate, enuLCIDList enulcidType ){ String strText = null; int iOldLCID = iCurrentLCID ; VerifyLCIDAndLoadResource( (int)enulcidType ); //Load the specified resource. strText = GetProbCharString(iMaxChar, bAbsolute, bValidate); VerifyLCIDAndLoadResource( iOldLCID ); //Switch back to the default resource. return strText ; }
public String GetStrLcid(Int16 iMaxChar, bool bAbsolute, bool bValidate, enuLCIDList enulcidType , bool bNoLeadNum){ String strText = null ; int iOldLCID = iCurrentLCID ; if ( iMaxChar <= 0 ) // If the string length is <= zero, return an empty string return String.Empty; VerifyLCIDAndLoadResource( (int)enulcidType ); strText = MakeString(iMaxChar, bAbsolute, bValidate, bNoLeadNum); VerifyLCIDAndLoadResource( iOldLCID ); return strText ; }
public String GetStrLcid(Int16 iMaxChar, bool bAbsolute, bool bValidate, enuLCIDList enulcidType){ return GetStrLcid( iMaxChar, bAbsolute, bValidate, enulcidType, false ); }
public String GetRandStrLCID(Int16 iMaxChar, bool bAbsolute, bool bValidate,enuLCIDList enulcidType, bool bNoLeadNum){ String strText = null ; int iOldLCID = iCurrentLCID ; if ( iMaxChar <= 0 ) // If the string length is <= zero, return an empty string return String.Empty; VerifyLCIDAndLoadResource( (int)enulcidType ); // Change the current Locale ID to the requested one. //MakeRandString generates a random ansi string for the specified Locale type. strText = MakeRandString(iMaxChar, bAbsolute, bValidate, bNoLeadNum); VerifyLCIDAndLoadResource( iOldLCID ); //Change back to the default one. return strText ; }