示例#1
0
    /// <summary>
    /// Va chercher les component requis.
    /// </summary>
    void Start()
    {
        scriptBase      = GetComponent <ennemyBasic>();
        audioSource     = GetComponent <AudioSource>();
        animationEnnemy = GetComponent <Animator>();
        navMeshAgent    = GetComponent <NavMeshAgent>();


        //Enlever les commentaires pour faire en sorte que la difficulté affecte la vie de l'ennemi

        /*
         * switch (DataManager.singleton.difficulte)
         * {
         *      case "Facile":
         *              scriptBase.maxHealth = 10;
         *              break;
         *      case "Normal":
         *              scriptBase.maxHealth = 20;
         *              break;
         *      case "Difficile":
         *              scriptBase.maxHealth = 30;
         *              break;
         *      default:
         *              break;
         * }
         *
         * scriptBase.health = scriptBase.maxHealth;
         */
    }