public Program(PixelShader a_pixelShader, GeometryShader a_geometryShader, VertexShader a_vertexShader, ModelVertexInfo[] a_vertLayout, int a_vertexSize, bool a_depthTest, e_CullingMode a_cullingMode, Pipeline a_pipeline) { m_pipeline = a_pipeline; m_pixelShader = a_pixelShader; m_geometryShader = a_geometryShader; m_vertexShader = a_vertexShader; m_depthTest = a_depthTest; m_cullingMode = a_cullingMode; if (a_pipeline.ApplicationType == e_ApplicationType.Managed) { m_internalObject = new OpenTKProgram(this); } else { m_internalObject = new NativeProgram(this, a_vertLayout, a_vertexSize, a_pipeline); } m_pipeline.AddObject(this); }
public Program(PixelShader a_pixelShader, VertexShader a_vertexShader, ModelVertexInfo[] a_vertLayout, int a_vertexSize, bool a_depthTest, e_CullingMode a_cullingMode, Pipeline a_pipeline) : this(a_pixelShader, null, a_vertexShader, a_vertLayout, a_vertexSize, a_depthTest, a_cullingMode, a_pipeline) { }