示例#1
0
    // Update is called once per frame
    void Update()
    {
        ai_tankCurrentHP  = tkHP.GetCurrentHP();
        ai_CurrentHP.text = ai_tankCurrentHP.ToString();
        Vector3 HPposition = Camera.main.WorldToScreenPoint(transform.position - new Vector3(0, 0, 0.2f));

        ai_CurrentHP.transform.position = HPposition;
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     tkHP              = gameObject.transform.parent.gameObject.GetComponent <eTankHealth>();
     ai_tankCurrentHP  = tkHP.GetCurrentHP();
     ai_CurrentHP.text = ai_tankCurrentHP.ToString();
 }