示例#1
0
    public void OnDrag(PointerEventData eventData)
    {
        ScrollCamera.Instance.CanScroll = false;

        this.transform.position = CursorWorldPosition;

        switch (_eTypeProduct)
        {
        case eProduct.House_1:

            ButtonPanel.Instance.EditTextDefinition(_eTypeProduct.ToString(), _eSizeProduct.ToString());
            break;

        case eProduct.House_2:

            ButtonPanel.Instance.EditTextDefinition(_eTypeProduct.ToString(), _eSizeProduct.ToString());
            break;

        case eProduct.House_3:

            ButtonPanel.Instance.EditTextDefinition(_eTypeProduct.ToString(), _eSizeProduct.ToString());
            break;

        case eProduct.House_4:

            ButtonPanel.Instance.EditTextDefinition(_eTypeProduct.ToString(), _eSizeProduct.ToString());
            break;
        }

        Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);

        TileMap.Instance.GetCurrentTile(gameObject.transform.position);

        gameObject.transform.position = new Vector3(mousePosition.x - deltaMouse.x, mousePosition.y - deltaMouse.y, 0);
    }
示例#2
0
    public void OnPointerDown(PointerEventData eventData)
    {
        switch (eTypeProduct)
        {
        case eProduct.House_1:

            ViewShopWindow.Instance.CloseShoopWindow();

            TileMapManager.Instance.BuyObjectInShop(eTypeProduct.ToString());
            break;

        case eProduct.House_2:

            ViewShopWindow.Instance.CloseShoopWindow();

            TileMapManager.Instance.BuyObjectInShop(eTypeProduct.ToString());
            break;

        case eProduct.House_3:

            ViewShopWindow.Instance.CloseShoopWindow();

            TileMapManager.Instance.BuyObjectInShop(eTypeProduct.ToString());
            break;

        case eProduct.House_4:

            ViewShopWindow.Instance.CloseShoopWindow();

            TileMapManager.Instance.BuyObjectInShop(eTypeProduct.ToString());
            break;
        }
    }