public static string[] GetCommandList(ePrivLevel plvl, bool addDesc) { IDictionaryEnumerator enumerator = m_cmds.GetEnumerator(); ArrayList list = new ArrayList(); while (enumerator.MoveNext()) { GameCommand command = enumerator.Value as GameCommand; string key = enumerator.Key as string; if ((command != null) && (key != null)) { if (key[0] == '&') { key = '/' + key.Remove(0, 1); } if (plvl >= command.m_lvl) { if (addDesc) { list.Add(key + " - " + command.m_desc); } else { list.Add(command.m_cmd); } } } } return((string[])list.ToArray(typeof(string))); }
public static string[] GetCommandList(ePrivLevel plvl, bool addDesc) { IDictionaryEnumerator iter = m_cmds.GetEnumerator(); ArrayList list = new ArrayList(); while (iter.MoveNext()) { GameCommand cmd = iter.Value as GameCommand; string cmdString = iter.Key as string; if (cmd == null || cmdString == null) { continue; } if (cmdString[0] == '&') cmdString = '/' + cmdString.Remove(0, 1); if ((uint)plvl >= cmd.m_lvl) { if (addDesc) { list.Add(cmdString + " - " + cmd.m_desc); } else { list.Add(cmd.m_cmd); } } } return (string[])list.ToArray(typeof(string)); }
public static string[] GetCommandList(ePrivLevel plvl, bool addDesc) { IDictionaryEnumerator enumerator = CommandMgr.m_cmds.GetEnumerator(); ArrayList arrayList = new ArrayList(); while (enumerator.MoveNext()) { GameCommand gameCommand = enumerator.Value as GameCommand; string text = enumerator.Key as string; if (gameCommand != null && text != null) { if (text[0] == '&') { text = '/' + text.Remove(0, 1); } if (plvl >= (ePrivLevel)gameCommand.m_lvl) { if (addDesc) { arrayList.Add(text + " - " + gameCommand.m_desc); } else { arrayList.Add(gameCommand.m_cmd); } } } } return((string[])arrayList.ToArray(typeof(string))); }
/// <summary> /// Returns an array of all the available commands with the specified plvl and their descriptions /// </summary> /// <param name="plvl">plvl of the commands to get</param> /// <param name="addDesc"></param> /// <returns></returns> public static string[] GetCommandList(ePrivLevel plvl, bool addDesc) { IDictionaryEnumerator iter = m_gameCommands.GetEnumerator(); ArrayList list = new ArrayList(); while (iter.MoveNext()) { GameCommand cmd = iter.Value as GameCommand; string cmdString = iter.Key as string; if (cmd == null || cmdString == null) { continue; } if (cmdString[0] == '&') { cmdString = '/' + cmdString.Remove(0, 1); } if ((uint)plvl >= cmd.m_lvl) { if (addDesc) { list.Add(cmdString + " - " + cmd.m_desc); } else { list.Add(cmd.m_cmd); } } } return((string[])list.ToArray(typeof(string))); }
public CmdAttribute(string cmd, string[] alias, ePrivLevel lvl, string desc, params string[] usage) { this.m_cmd = cmd; this.m_cmdAliases = alias; this.m_lvl = (uint)lvl; this.m_description = desc; this.m_usage = usage; }
public CmdAttribute(string cmd, string[] alias, ePrivLevel lvl, string desc, params string[] usage) { m_cmd = cmd; m_cmdAliases = alias; m_lvl = (uint)lvl; m_description = desc; m_usage = usage; }
public void OnCommand(GameClient client, string[] args) { if (IsSpammingCommand(client.Player, "cmdhelp")) { return; } ePrivLevel privilegeLevel = (ePrivLevel)client.Account.PrivLevel; bool isCommand = true; if (args.Length > 1) { try { privilegeLevel = (ePrivLevel)Convert.ToUInt32(args[1]); } catch (Exception) { isCommand = false; } } if (isCommand) { string[] commandList = GetCommandList(privilegeLevel); DisplayMessage(client, LanguageMgr.GetTranslation(client.Account.Language, "Scripts.Players.Cmdhelp.PlvlCommands", privilegeLevel.ToString())); foreach (string command in commandList) { DisplayMessage(client, command); } } else { string command = args[1]; if (command[0] != '&') { command = "&" + command; } ScriptMgr.GameCommand gameCommand = ScriptMgr.GetCommand(command); if (gameCommand == null) { DisplayMessage(client, LanguageMgr.GetTranslation(client.Account.Language, "Scripts.Players.Cmdhelp.NoCommand", command)); } else { DisplayMessage(client, LanguageMgr.GetTranslation(client.Account.Language, "Scripts.Players.Cmdhelp.Usage", command)); foreach (string usage in gameCommand.Usage) { DisplayMessage(client, usage); } } } }
/// <summary> /// Constructor /// </summary> /// <param name="cmd">Command to handle</param> /// <param name="alias">Other names the command goes by</param> /// <param name="lvl">Minimum required plvl for this command</param> /// <param name="desc">Description of the command</param> /// <param name="usage">How to use the command</param> public CmdAttribute(string cmd, string[] alias, ePrivLevel lvl, string desc, params string[] usage) { m_cmd = cmd; m_cmdAliases = alias; m_lvl = (uint)lvl; m_description = desc; //m_usage = new string[1]; m_usage = usage; }
private string[] GetCommandList(ePrivLevel privilegeLevel) { lock (m_syncObject) { if (!m_commandLists.Keys.Contains(privilegeLevel)) { string[] commandList = ScriptMgr.GetCommandList(privilegeLevel, true); Array.Sort(commandList); m_commandLists.Add(privilegeLevel, commandList); } return(m_commandLists[privilegeLevel]); } }
protected virtual void OnConnect() { try { if (((IPEndPoint)this.Socket.RemoteEndPoint).Address == ((IPEndPoint)this.Socket.LocalEndPoint).Address) { this.m_privLevel = ePrivLevel.Admin; } else { this.m_privLevel = ePrivLevel.Player; } } catch (Exception ex) { BaseClient.log.Error(ex.Message, ex); } if (Interlocked.Exchange(ref this.m_isConnected, 1) == 0 && this.Connected != null) { this.Connected(this); } }
public CmdAttribute(string cmd, ePrivLevel lvl, string desc, params string[] usage) : this(cmd, null, lvl, desc, usage) { }
/// <summary> /// Returns an array of all the available commands with the specified plvl and their descriptions /// </summary> /// <param name="plvl">plvl of the commands to get</param> /// <param name="addDesc"></param> /// <returns></returns> public static string[] GetCommandList(ePrivLevel plvl, bool addDesc) { return(m_gameCommands.Where(kv => kv.Value != null && kv.Key != null && (uint)plvl > kv.Value.m_lvl) .Select(kv => string.Format("/{0}{2}{1}", kv.Key.Remove(0, 1), addDesc ? kv.Value.m_desc : string.Empty, addDesc ? " - " : string.Empty)) .ToArray()); }
private String[] GetCommandList(ePrivLevel privilegeLevel) { lock (m_syncObject) { if (!m_commandLists.Keys.Contains(privilegeLevel)) { String[] commandList = ScriptMgr.GetCommandList(privilegeLevel, true); Array.Sort(commandList); m_commandLists.Add(privilegeLevel, commandList); } return m_commandLists[privilegeLevel]; } }