示例#1
0
    private void SetMapBlockDic(byte[] datas, eMapBlockType type, Dictionary <string, MapBlockData> dic)
    {
        int count = datas.Length / MapDefine.MapByteInterval;

        for (int index = 0; index < count; index++)
        {
            MapBlockData tempData = new MapBlockData();
            byte[]       temp     = new byte[MapDefine.MapByteInterval];
            Array.Copy(datas, index * MapDefine.MapByteInterval, temp, 0, MapDefine.MapByteInterval);
            ByteBuffer tempBuffer = new ByteBuffer(temp);
            tempData.row = tempBuffer.ReadInt16();
            tempData.col = tempBuffer.ReadInt16();
            int tempInt = tempBuffer.ReadInt16();
            if (type == eMapBlockType.Hide)
            {
                float tempFloat = tempInt * 0.01f;
                tempInt             = (int)tempFloat;
                tempData.paramValue = tempInt;
            }
            else//高度float,取数据时候转
            {
                tempData.paramValue = tempInt;
            }
            tempData.type = type;
            dic[tempData.row + "_" + tempData.col] = tempData;
        }
    }
示例#2
0
    private static void AddColliderToDic(string key, eMapBlockType mapBlockType, string param)
    {
        if (mapBlockType == eMapBlockType.Collect)
        {
            string[] datas   = key.Split('_');
            int      row     = (int)(int.Parse(datas[0]));
            int      col     = (int)(int.Parse(datas[1]));
            int      index   = row + col * 10240;
            int      byteRow = index / 8;
            int      byteCol = index % 8;

            if (byteRow >= blockBytesData.Length)
            {
                Debug.LogError("byteRow:" + byteRow + "  " + key);
                return;
            }
            byte curByte = blockBytesData[byteRow];
            byte temp    = (byte)Mathf.Pow(2, byteCol);
            curByte |= temp;
            blockBytesData[byteRow] = curByte;
            // Debug.LogError(row+"    "+col+"  "+"  ");
        }
        else
        {
            string[] datas      = key.Split('_');
            int      paramValue = string.IsNullOrEmpty(param) ? 0 : (int)(float.Parse(param) * 100);
            tempBlock = new MapBlockData
            {
                row        = int.Parse(datas[0]),
                col        = int.Parse(datas[1]),
                type       = mapBlockType,
                paramValue = paramValue
            };
            if (mapBlockType == eMapBlockType.Hide)
            {
                if (!MapHideBlockDataDic.ContainsKey(key))
                {
                    MapHideBlockDataDic[key] = tempBlock;
                }
            }
            else if (mapBlockType == eMapBlockType.Height)
            {
                if (!MapHeightBlockDataDic.ContainsKey(key))
                {
                    MapHeightBlockDataDic[key] = tempBlock;
                }
            }
        }


        //if (!MapHideBlockDataDic.ContainsKey(key))
        //{
        //    string[] datas = key.Split('_');
        //    int paramValue = string.IsNullOrEmpty(param) ?  0 : (int)(float.Parse(param) * 100);
        //    MapHideBlockDataDic[key] = new MapBlockData { row = int.Parse(datas[0]), col = int.Parse(datas[1]), type = mapBlockType, paramValue = paramValue };
        //}
    }
示例#3
0
    private void AddCollider(int row, int col, eMapBlockType mapBlockType)
    {
        int index = _mapBlockData.FindIndex(a => a.row == row && a.col == col);

        if (index >= 0)
        {
            _mapBlockData[index].type = mapBlockType;
        }
        else
        {
            _mapBlockData.Add(new MapBlockData {
                row = row, col = col, type = mapBlockType
            });
        }
    }
示例#4
0
    private void MenuInput()
    {
        if (GUI.Button(new Rect(10, 650, 50, 18), "保存"))
        {
            _mapEditHelper = MapColliderHelper.eMapEditHelper.SaveMapBlockFile;
        }

        if (GUI.Button(new Rect(100, 650, 50, 18), "填充全部"))
        {
            //  Test();
        }

        MapBlockType = (eMapBlockType)EditorGUI.EnumPopup(new Rect(0, 670, 200, 18), "事件类型选择", MapBlockType);
        if (isEditMapEvent)
        {
            //string labelName = string.Format("参数设置:当前坐标 => x:{0}, y:{1}", curSelectMapBlockData.row, curSelectMapBlockData.col);
            //GUI.Label(new Rect(0, 690, 200, 18), labelName);
            //curSelectMapBlockData.param = EditorGUI.TextField(new Rect(0, 710, 200, 18), curSelectMapBlockData.param);
        }
    }
示例#5
0
    private static void CreateElement(Transform go, int offsetX, int offsetY)
    {
        if (go == null)
        {
            return;
        }
        for (int index = 0; index < go.childCount; index++)
        {
            Transform element = go.GetChild(index);
            if (element.name.Contains("Ele_"))
            {
                Transform colliderRoots = element.Find("ColliderRoot");
                if (colliderRoots == null)
                {
                    continue;
                }
                List <KeyValuePair <string, CollRectange> > goInCludeRects = GetGoIncludeBlocks(element, offsetX, offsetY);
                for (int rootIndex = 0; rootIndex < colliderRoots.childCount; rootIndex++)
                {
                    Transform root  = colliderRoots.GetChild(rootIndex);
                    string[]  datas = root.name.Split('_');
                    if (!Enum.IsDefined(typeof(eMapBlockType), datas[0]))
                    {
                        continue;
                    }
                    eMapBlockType blockType = (eMapBlockType)Enum.Parse(typeof(eMapBlockType), datas[0]);
                    if ((int)fileData != (int)blockType && fileData != MapByteDataType.All)
                    {
                        continue;
                    }

                    string              blockParam        = datas.Length > 1 ? datas[1] : "";
                    Renderer[]          colliderRenderers = root.GetComponentsInChildren <Renderer>(true);
                    List <CollRectange> colliderRectList  = new List <CollRectange>();
                    for (int colliderIndex = 0; colliderIndex < colliderRenderers.Length; colliderIndex++)
                    {
                        Renderer     tempRenderer = colliderRenderers[colliderIndex];
                        CollRectange tempColl     = new CollRectange(tempRenderer.transform.position.x,
                                                                     tempRenderer.transform.position.z, tempRenderer.transform.eulerAngles.y,
                                                                     Mathf.Abs(tempRenderer.transform.lossyScale.x),
                                                                     Mathf.Abs(tempRenderer.transform.lossyScale.z));
                        colliderRectList.Add(tempColl);
                    }
                    for (int blockIndex = goInCludeRects.Count - 1; blockIndex >= 0; blockIndex--)
                    {
                        for (int colliderIndex = 0; colliderIndex < colliderRectList.Count; colliderIndex++)
                        {
                            if (ZTCollider.CheckCollision(goInCludeRects[blockIndex].Value, colliderRectList[colliderIndex]))
                            {
                                if (blockType == eMapBlockType.Height)
                                {
                                    blockParam = Mathf.Abs(colliderRenderers[colliderIndex].bounds.size.y) + "";
                                }
                                AddColliderToDic(goInCludeRects[blockIndex].Key, blockType, blockParam);
                                //goInCludeRects.RemoveAt(blockIndex);
                                break;
                            }
                        }
                    }
                }
            }
            else
            {
                CreateElement(element, offsetX, offsetY);
            }
        }
    }