public double GetFactorData(eFactorData factorData) { RefreshTotalFactor(); return m_totalFactor.GetFactorData(factorData); }
public double GetFactorData(eFactorData factorData) { return m_SelfCharater.CHARACTER_FACTOR.GetFactorData(factorData); }
public void SetData(eFactorData factorData, double valueData) { m_dicData[factorData] = valueData; }
public void RemoveData(eFactorData factorData) { m_dicData.Remove(factorData); }
public void IncreaseData(eFactorData factorData, double valueData) { double preValue = 0.0; m_dicData.TryGetValue(factorData, out preValue); m_dicData[factorData] = preValue + valueData; }
public double GetFactorData(eFactorData factorData) { double preValue = 0.0; m_dicData.TryGetValue(factorData, out preValue); return preValue; }