示例#1
0
 /// <summary>
 /// 装備品のカバンの中での位置
 /// </summary>
 /// <param name="slot">装備スロット</param>
 /// <returns>位置</returns>
 unsafe private int GetEquipItemPos(eEquipSlot slot)
 {
     int pos;
     int off = (int)OFFSET.EQUIP_INFO + ((int)slot * 8) + 4;
     MemoryProvider.ReadProcessMemory(pol.Handle, (IntPtr)((int)pol.BaseAddress + off), &pos, 4, null);
     return (pos - 1);
 }
示例#2
0
 /// <summary>
 /// 装備してるアイテムの数取得 : 事実上 ammo にしか意味なし
 /// </summary>
 /// <param name="slot"></param>
 /// <returns></returns>
 public byte GetEquippedItemCount(eEquipSlot slot)
 {
     int pos = GetEquipItemPos(slot);
     if ((pos) < 0) return (byte)0;
     InventoryItem item = _GetInventoryItem((short)pos, OFFSET.INVENTORY_INFO);
     if (item.id == 0) return (byte)0;
     return (byte)item.count;
 }
示例#3
0
 /// <summary>
 /// 装備アイテム名取得
 /// </summary>
 /// <param name="slot"></param>
 /// <returns></returns>
 public string GetEquippedItemName(eEquipSlot slot)
 {
     int pos = GetEquipItemPos(slot);
     if (pos < 0) return "";
     InventoryItem item = _GetInventoryItem((short)pos, OFFSET.INVENTORY_INFO);
     if (item.id == 0) return "";
     return GetItemNameById(item.id);
 }