示例#1
0
 void Start()
 {
     itsOrbitCam = KGFAccessor.GetObject <KGFOrbitCam>();
     itsEventSwitchToObserve.Apply();
     itsCurrentCameraRoot = eCameraRoot.eObserve;
     itsCutScene.StopCutscene();
 }
示例#2
0
    /// <summary>
    /// Draw the top buttons
    /// </summary>
    void OnGUI()
    {
        if (GUI.Button(aButton1Rect, "fish eye", itsGUIStyle))
        {
            itsEventSwitchToFishEye.Apply();
            itsCurrentCameraRoot = eCameraRoot.eFishEye;
        }
        else if (GUI.Button(aButton2Rect, "switch to LeftTower", itsGUIStyle))
        {
            itsEventSwitchToLeftTower.Apply();
            itsCurrentCameraRoot = eCameraRoot.eLeftTower;
        }
        else if (GUI.Button(aButton3Rect, "switch to Lake", itsGUIStyle))
        {
            itsEventSwitchToRightTower.Apply();
            itsCurrentCameraRoot = eCameraRoot.eLake;
        }
        if (GUI.Button(aButton4Rect, "up side down", itsGUIStyle))
        {
            itsEventSwitchToUpSideDown.Apply();
            itsCurrentCameraRoot = eCameraRoot.eUpSideDown;
        }
        else if (GUI.Button(aButton5Rect, "switch to Tower", itsGUIStyle))
        {
            itsEventSwitchToPlaza.Apply();
            itsCurrentCameraRoot = eCameraRoot.eTower;
        }
        else if (GUI.Button(aButton6Rect, "switch to Sign", itsGUIStyle))
        {
            itsEventSwitchToInnerCity.Apply();
            itsCurrentCameraRoot = eCameraRoot.eSign;
        }
        else if (GUI.Button(aButton7Rect, "character", itsGUIStyle))
        {
            itsEventSwitchToCapsule.Apply();
            itsCurrentCameraRoot = eCameraRoot.eCharacter;
        }

        if (drawControls)
        {
            DrawInput();
        }
    }
示例#3
0
    /// <summary>
    /// Draw buttons
    /// </summary>
    void OnGUI()
    {
        float aButtonWidth = 130.0f;

        KGFGUIUtility.SetSkinIndex(1);
        GUILayout.BeginArea(itsRectButtons);
        {
            GUILayout.BeginHorizontal();
            {
                KGFGUIUtility.BeginVerticalBox(KGFGUIUtility.eStyleBox.eBoxDecorated);
                {
                    GUILayout.BeginHorizontal();
                    {
                        KGFGUIUtility.Label("TEST HERE! ->");
                        GUILayout.FlexibleSpace();
                        GUI.color = new Color(0.5f, 1.0f, 0.5f, 1.0f);
                        if (KGFGUIUtility.Button("follow rot.", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToFollow.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eFollow;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("follow pos.", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToFollow1.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eFollowPosition;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("pan + borders", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToPanning.Apply();
                            itsCurrentCameraRoot = eCameraRoot.ePanning;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("pan world space", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToPanningCameraSpace.Apply();
                            itsCurrentCameraRoot = eCameraRoot.ePanningCamera;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("lookat", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToInnerCity.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eLake;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("up side down", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToUpSideDown.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eUpSideDown;
                            itsCutScene.StopCutscene();
                        }
                        GUI.color = new Color(1.0f, 1.0f, 1.0f, 1.0f);
                    }
                    GUILayout.EndHorizontal();
                    GUILayout.BeginHorizontal();
                    {
                        KGFGUIUtility.Label("AND HERE! ->");
                        GUILayout.FlexibleSpace();
                        GUI.color = new Color(0.5f, 1.0f, 0.5f, 1.0f);
                        if (KGFGUIUtility.Button("cutscene", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsCutScene.StartCutscene();
                        }
                        if (KGFGUIUtility.Button("char. 3rd pers.", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToCapsule.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eCharacter;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("char. observe", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToObserve.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eObserve;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("char. isometric", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventIsometric.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eIsometric;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("collide", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToCollisions.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eCollision;
                            itsCutScene.StopCutscene();
                        }
                        if (KGFGUIUtility.Button("field of view", KGFGUIUtility.eStyleButton.eButton, GUILayout.Width(aButtonWidth)))
                        {
                            itsEventSwitchToFishEye.Apply();
                            itsCurrentCameraRoot = eCameraRoot.eFishEye;
                            itsCutScene.StopCutscene();
                        }
                        GUI.color = new Color(1.0f, 1.0f, 1.0f, 1.0f);
                    }
                    GUILayout.EndHorizontal();
                }
                KGFGUIUtility.EndVerticalBox();
            }
            GUILayout.EndHorizontal();
        }
        GUILayout.EndArea();

        KGFGUIUtility.SetSkinIndex(0);
        GUILayout.BeginArea(itsRect);
        {
            GUILayout.BeginVertical();
            {
                GUILayout.FlexibleSpace();
                GUILayout.BeginHorizontal();
                {
                    KGFGUIUtility.Space();
                    GUILayout.Label(itsKOLMICHTexture);
                }
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                {
                    KGFGUIUtility.Space();
                    KGFGUIUtility.BeginVerticalBox(KGFGUIUtility.eStyleBox.eBoxDecorated);
                    {
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxDarkTop);
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.Label("CURRENT CAMERA SETTINGS:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();

                        //target
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Target:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();
                        GUILayout.BeginHorizontal();
                        KGFGUIUtility.Label("- gameObject: ");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.Label(itsOrbitCam.GetTarget().gameObject.name);
                        GUILayout.EndHorizontal();
                        float aFollowPositionSpeed = DrawFloat("- follow pos. speed:", itsOrbitCam.GetTargetFollowPositionSpeed(), true, 1.0f, 20.0f);
                        float aFollowRotationSpeed = DrawFloat("- follow rot. speed:", itsOrbitCam.GetTargetFollowRotationSpeed(), true, 1.0f, 20.0f);
                        itsOrbitCam.SetTargetFollowPositionSpeed(aFollowPositionSpeed);
                        itsOrbitCam.SetTargetFollowRotationSpeed(aFollowRotationSpeed);

                        //zoom
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Zoom:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();
                        bool anEnabled = DrawBoolean("- enabled: ", itsOrbitCam.GetZoomEnable());
                        itsOrbitCam.SetZoomEnable(anEnabled);
                        float aMinLimit = DrawFloat("- min limit:", itsOrbitCam.GetZoomMinLimit(), itsOrbitCam.GetZoomUseLimits(), 0.5f, 20.0f);
                        float aMaxLimit = DrawFloat("- max limit:", itsOrbitCam.GetZoomMaxLimit(), itsOrbitCam.GetZoomUseLimits(), 0.5f, 20.0f);
                        if (itsOrbitCam.GetZoomUseLimits())
                        {
                            itsOrbitCam.SetZoomMinLimit(aMinLimit);
                            itsOrbitCam.SetZoomMaxLimit(aMaxLimit);
                        }

                        //rotation horizontal
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Horizontal rotation:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();
                        anEnabled = DrawBoolean("- enabled: ", itsOrbitCam.GetRotationHorizontalEnable());
                        itsOrbitCam.SetRotationHorizontalEnable(anEnabled);
                        float aLeftLimit  = DrawFloat("- left limit:", itsOrbitCam.GetRotationHorizontalLeftLimit(), itsOrbitCam.GetRotationHorizontalUseLimits(), 0.0f, 180.0f);
                        float aRightLimit = DrawFloat("- right limit:", itsOrbitCam.GetRotationHorizontalRightLimit(), itsOrbitCam.GetRotationHorizontalUseLimits(), 0.0f, 180.0f);
                        if (itsOrbitCam.GetRotationHorizontalUseLimits())
                        {
                            itsOrbitCam.SetRotationHorizontalLeftLimit(aLeftLimit);
                            itsOrbitCam.SetRotationHorizontalRightLimit(aRightLimit);
                        }

                        //rotation vertical
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Vertical rotation:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();
                        anEnabled = DrawBoolean("- enabled: ", itsOrbitCam.GetRotationVerticalEnable());
                        itsOrbitCam.SetRotationVerticalEnable(anEnabled);
                        float anUpLimit  = DrawFloat("- up limit:", itsOrbitCam.GetRotationVerticalUpLimit(), itsOrbitCam.GetRotationVerticalUseLimits(), 0.0f, 180.0f);
                        float aDownLimit = DrawFloat("- down limit:", itsOrbitCam.GetRotationVerticalDownLimit(), itsOrbitCam.GetRotationVerticalUseLimits(), 0.0f, 180.0f);
                        if (itsOrbitCam.GetRotationVerticalUseLimits())
                        {
                            itsOrbitCam.SetRotationVerticalUpLimit(anUpLimit);
                            itsOrbitCam.SetRotationVerticalDownLimit(aDownLimit);
                        }

                        //panning left right
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Panning:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();

                        float aSpeed = DrawFloat("- speed: ", itsOrbitCam.GetPanningSpeed(), true, 1.0f, 10.0f);
                        itsOrbitCam.SetPanningSpeed(aSpeed);
                        anEnabled = DrawBoolean("- left right enabled: ", itsOrbitCam.GetPanningLeftRightEnable());
//						itsOrbitCam.SetPanningLeftRightEnable(anEnabled);
                        anEnabled = DrawBoolean("- forward backward enabled: ", itsOrbitCam.GetPanningForwardBackwardEnable());
//						itsOrbitCam.SetPanningForwardBackwardEnable(anEnabled);
                        anEnabled = DrawBoolean("- up down enabled: ", itsOrbitCam.GetPanningUpDownEnable());
//						itsOrbitCam.SetPanningUpDownEnable(anEnabled);

                        //camera
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Camera:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();
                        float aFieldOfView = DrawFloat("- field of view: ", itsOrbitCam.GetCameraFieldOfView(), true, 45.0f, 179.0f);
                        itsOrbitCam.SetCameraFieldOfView(aFieldOfView);

                        //lookat target
                        KGFGUIUtility.BeginHorizontalBox(KGFGUIUtility.eStyleBox.eBoxMiddleVertical);
                        KGFGUIUtility.Label("Lookat:");
                        GUILayout.FlexibleSpace();
                        KGFGUIUtility.EndHorizontalBox();
                        GUILayout.BeginHorizontal();
                        KGFGUIUtility.Label("- target: ");
                        GUILayout.FlexibleSpace();
                        if (itsOrbitCam.GetLookatTarget() != null)
                        {
                            KGFGUIUtility.Label(itsOrbitCam.GetLookatTarget().gameObject.name);
                        }
                        else
                        {
                            KGFGUIUtility.Label("NO TARGET");
                        }
                        GUILayout.EndHorizontal();
                        GUILayout.BeginHorizontal();
                        KGFGUIUtility.Label("- up vector target: ");
                        GUILayout.FlexibleSpace();
                        if (itsOrbitCam.GetLookatUpVectorSource() != null)
                        {
                            KGFGUIUtility.Label(itsOrbitCam.GetLookatUpVectorSource().gameObject.name);
                        }
                        else
                        {
                            KGFGUIUtility.Label("NO TARGET");
                        }
                        GUILayout.EndHorizontal();
                    }
                    KGFGUIUtility.EndVerticalBox();
                }
                GUILayout.EndHorizontal();
            }
            KGFGUIUtility.Space();
            GUILayout.EndVertical();
        }
        GUILayout.EndArea();
    }