示例#1
0
        private void initDrawers()
        {
            mDrawer = new drawer(ref this.pbRoom);
            drawRoomba roombaDrawer = new drawRoomba((pbRoom.Width / 6) * 2, pbRoom.Height / 2, -90);

            roombaDrawer.setSensorFunction(setSensor);
            mDrawer.addToDrawer("roomba", roombaDrawer);

            mDrawer.addToDrawer("table-1", new drawTable(0, 260));

            mDrawer.addToDrawer("table-2-1", new drawTable(260, 0));
            mDrawer.addToDrawer("table-2-2", new drawTable(520, 0));
            mDrawer.addToDrawer("table-2-3", new drawTable(780, 0));

            mDrawer.addToDrawer("table-3", new drawTable(1040, 260));

            mDrawer.addToDrawer("table-4-1", new drawTable(260, 520));
            mDrawer.addToDrawer("table-4-2", new drawTable(520, 400));
            mDrawer.addToDrawer("table-4-3", new drawTable(780, 520));



            //     mDrawer.addToDrawer("pool_1", new drawPool(550, 400));
            //    mDrawer.addToDrawer("dock_1", new drawDock(800, 200));
        }
示例#2
0
	void Update () 
	{
		if (Input.GetKeyDown(KeyCode.E))
		{
			if (playerNearDrawer == true)
			{
				foundTextBox.gameObject.SetActive(true);
				foundText = "you found " + objectInTheThingie;
				textObj.GetComponent<textBox>().TextUpdate(foundText);
				StartCoroutine(ResetText());
				potScript.inventory.Add (objectInTheThingie);
				drawerScript = drawer.GetComponent<drawer> ();
				drawerScript.KillCollider();
				drawerScript.GetComponent<CircleCollider2D>().enabled = false;
			}
			if (playerNearPot == true)
			{
				potScript.ShoveStuffInThePot();
			}
		}
	}