// PUT: api/employee/5 public void Put(int id, Employee value) { display db = new display(); emp_repository emprepo = new emp_repository(); emprepo.Edit(value, id); }
public void CreateTask(Task task) { display d = new display(); d.tasks.Add(task); d.SaveChanges(); }
// POST: api/employee public void Post(Employee value) { display db = new display(); db.employees.Add(value); db.SaveChanges(); }
public void CreateEmployee(Employee employee) { display d = new display(); d.employees.Add(employee); d.SaveChanges(); }
public void CreateProject(Project project) { display d = new display(); d.projects.Add(project); d.SaveChanges(); }
public static void Main(string[] args) { display DisplayObject = new display(); DisplayObject.displayNumber(); DisplayObject.displayWord(); }
public void CreateUstories(UserStories user) { display d = new display(); d.userstories.Add(user); d.SaveChanges(); }
public Binding(string description, KeyCode primary, KeyCode secondary, display display) { bindingDescription = description; primaryBindingCode = primary; secondaryBindingCode = secondary; toDisplay = display; }
public void CreateComment(Managercomment comment) { display d = new display(); d.comments.Add(comment); d.SaveChanges(); }
void drawWindow(int id) { selector = (display)GUILayout.SelectionGrid((int)selector, selectorLabels, 2); if (selector == display.Asst) { drawLabelsInRow("Reduce Target Heading", GameSettings.YAW_LEFT.primary); drawLabelsInRow("Increase Target Heading", GameSettings.YAW_RIGHT.primary); drawLabelsInRow("Reduce Vert Target", GameSettings.PITCH_DOWN.primary); drawLabelsInRow("Increase Vert Target", GameSettings.PITCH_UP.primary); drawLabelsInRow("Reduce Target Speed", GameSettings.THROTTLE_DOWN.primary); drawLabelsInRow("Increase Target Speed", GameSettings.THROTTLE_UP.primary); drawLabelsInRow("Toggle Fine Mode", GameSettings.PRECISION_CTRL.primary); drawLabelsInRow("Rate x10", GameSettings.MODIFIER_KEY.primary); GUILayout.Space(20); foreach (Binding b in bindings) { if (b.toDisplay != display.Asst) { continue; } drawSetKey(b); } } else if (selector == display.SSAS) { drawSetKey(bindings[(int)bindingIndex.ArmSSAS]); drawLabelsInRow("Toggle SSAS", GameSettings.SAS_TOGGLE.primary); } GUI.DragWindow(); }
public void Delete(int id) { display d = new display(); Managercomment mn = SearchById(id, d); d.comments.Remove(mn); d.SaveChanges(); }
public void Delete(int id) { display d = new display(); Employee em = SearchById(id, d); d.employees.Remove(em); d.SaveChanges(); }
public void Delete(int id) { display d = new display(); Project pr = SearchById(id, d); d.projects.Remove(pr); d.SaveChanges(); }
public void Delete(int id) { display d = new display(); UserStories us = SearchById(id, d); d.userstories.Remove(us); d.SaveChanges(); }
public void Delete(int id) { display d = new display(); Task tk = SearchById(id, d); d.tasks.Remove(tk); d.SaveChanges(); }
public MobilePhone(string model, string manufacture, int price, string owner, Energy batt, display screen) { this.model = model; this.manufacture = manufacture; this.price = price; this.owner = owner; this.battery = batt; this.screen = screen; }
public void Edit(Managercomment m, int id) { display d = new display(); Managercomment man = SearchById(id, d); man.comment = m.comment; man.protaskId = m.protaskId; d.SaveChanges(); }
public void Edit(UserStories ua, int id) { display d = new display(); UserStories us = SearchById(id, d); us.Story = ua.Story; us.ProId = ua.ProId; d.SaveChanges(); }
public void Edit(Project p, int id) { display d = new display(); Project pr = SearchById(id, d); pr.Pname = p.Pname; pr.StartDate = p.StartDate; pr.EndDate = p.EndDate; pr.Cname = p.Cname; d.SaveChanges(); }
public void Edit(Task t, int id) { display d = new display(); Task ta = SearchById(id, d); ta.AssignedTo = t.AssignedTo; ta.EndDate = t.EndDate; ta.StartDate = t.StartDate; ta.Completion = t.Completion; ta.UserStoryId = t.UserStoryId; d.SaveChanges(); }
private void button6_Click(object sender, EventArgs e) { display f1 = new display(); this.Hide(); f1.ShowDialog(); this.Close(); //variable.IPHONE.Display(); //variable.IPAD.Display(); //variable.MAC.Display(); //variable.APPLE_WATCH.Display(); }
public void Edit(Employee e, int id) { display d = new display(); Employee emp = SearchById(id, d); emp.Ename = e.Ename; emp.Designation = e.Designation; emp.Mid = e.Mid; emp.Contactno = e.Contactno; emp.EmailId = e.EmailId; emp.Skillsets = e.Skillsets; d.SaveChanges(); }
private void Start() { display = FindObjectOfType <display>() as display; mSettings = display.meshSettings; hSettings = display.hightMapSettings; material = display.terrainMateial; maxViveDst = detail[detail.Length - 1].visibleDistance; meshWorldSize = mSettings.mechWorldSize; chunksVisible = Mathf.RoundToInt(maxViveDst / meshWorldSize); if (display.IsEndlessMode) { UpdateVisbleChunk(); } }
public override void OnInspectorGUI() { display d = (display)target; if (DrawDefaultInspector()) { if (d.autoUpdate) { d.IniGenerate(); } } if (GUILayout.Button("Generuj")) { d.IniGenerate(); } }
void Start() { for (int i = 0; i < 3; i++) { displays[i] = new display(); displays[i].negationIndex = rnd.Range(0, 4); displays[i].statementIndex = rnd.Range(0, 16); displayTexts[i].text = ""; var toDisplay = negations[displays[i].negationIndex] + statements[displays[i].statementIndex]; StartCoroutine(TypeText(displayTexts[i], toDisplay)); Debug.LogFormat("[Negation #{0}] Display {1} is {2}", moduleId, i + 1, toDisplay); } foreach (display display in displays) { handleDisplay(display); } Debug.LogFormat("[Negation #{0}] The expected truth values are {1}, {2}, and {3}", moduleId, displays[0].truth, displays[1].truth, displays[2].truth); }
void Start() { for (int i = 0; i < 3; i++) { displays[i] = new display(); displays[i].negationIndex = rnd.Range(0, 4); displays[i].statementIndex = rnd.Range(0, 16); if (buttonTexts[0].text == "TRUE") { displayTexts[i].text = (negations[displays[i].negationIndex] + statements[displays[i].statementIndex]); } Debug.LogFormat("[Negation #{0}] Display {1} is {2}", moduleId, i + 1, displayTexts[i].text); } foreach (display display in displays) { handleDisplay(display); } Debug.LogFormat("[Negation #{0}] The expected truth values are {1}, {2}, and {3}", moduleId, displays[0].truth, displays[1].truth, displays[2].truth); }
IEnumerator TwitchHandleForcedSolve() { yield return(null); for (int i1 = stageCounter; i1 < displays.Length; i1++) // Only press based on what current stage it is on. { display i = displays[i1]; if (i.truth) { yield return(null); butTrue.OnInteract(); } else { yield return(null); butFalse.OnInteract(); } } }
public static void Main(string[] args) { display DisplayObject = new display (); DisplayObject.displayNumber (); DisplayObject.displayWord (); }
public static void initialize(IMyGridTerminalSystem GridTerminalSystem) { _GridTerminalSystem = GridTerminalSystem; LCD = new display(); ship = new state(); }
void handleDisplay(display display) { switch (display.statementIndex) { case 0: if (bomb.GetBatteryCount() > 2) { display.truth = true; } else { display.truth = false; } break; case 1: if (bomb.IsIndicatorPresent("FRQ") || bomb.IsIndicatorPresent("TRN")) { display.truth = true; } else { display.truth = false; } break; case 2: if (bomb.GetSerialNumberLetters().Any(x => x == 'A' || x == 'E' || x == 'I' || x == 'O' || x == 'U')) { display.truth = true; } else { display.truth = false; } break; case 3: if (bomb.GetPortCount(Port.RJ45) >= 1) { display.truth = true; } else { display.truth = false; } break; case 4: if (bomb.GetSerialNumberNumbers().Last() % 2 == 1) { display.truth = true; } else { display.truth = false; } break; case 5: if (bomb.GetOnIndicators().Count() > bomb.GetOffIndicators().Count()) { display.truth = true; } else { display.truth = false; } break; case 6: if (bomb.GetPortCount(Port.Parallel) >= 1) { display.truth = true; } else { display.truth = false; } break; case 7: if (bomb.GetPortCount(Port.StereoRCA) >= 1) { display.truth = true; } else { display.truth = false; } break; case 8: if (bomb.IsIndicatorOn("BOB")) { display.truth = true; } else { display.truth = false; } break; case 9: if (bomb.GetBatteryCount(Battery.D) >= 1) { display.truth = true; } else { display.truth = false; } break; case 10: if (bomb.IsIndicatorOff("FRK")) { display.truth = true; } else { display.truth = false; } break; case 11: if (bomb.GetBatteryCount() % 2 == 0) { display.truth = true; } else { display.truth = false; } break; case 12: if (bomb.GetSerialNumberNumbers().Last() > 5) { display.truth = true; } else { display.truth = false; } break; case 13: if (bomb.GetPortCount() > 2) { display.truth = true; } else { display.truth = false; } break; case 14: if (bomb.IsIndicatorPresent("SIG")) { display.truth = true; } else { display.truth = false; } break; case 15: if (bomb.GetPortCount(Port.DVI) >= 1) { display.truth = true; } else { display.truth = false; } break; } if ((display.negationIndex % 2) == 0) { display.truth = !display.truth; } }
public List <display> dalcrud3(string dl, string status) { int i = 5; List <display> li = new List <display>(); SqlConnection connection = new SqlConnection(ConfigurationManager.ConnectionStrings["DefaultConnection"].ToString()); try { connection.Open(); if (dl.Equals("Test Status")) { if (status.Equals("Pending")) { i = 5; } else if (status.Equals("Approved")) { i = 6; } else if (status.Equals("Rejected")) { i = 7; } SqlCommand cmd1 = new SqlCommand("select can_candidateID, can_vacancyID, Can_TestStatus from E_Data_Candidate_Profile where Can_VacancyID is not null and Can_TestStatus= " + i, connection); SqlDataReader dr = cmd1.ExecuteReader(); while (dr.Read()) { display ds = new display(); ds.candidateid = dr.GetInt32(0); ds.vacancyid = dr.GetInt32(1); int j = dr.GetInt32(2); if (j == 5) { ds.status = "BGC Test Pending"; } else if (j == 6) { ds.status = "BGC Test Cleared"; } else if (j == 7) { ds.status = "BGC Test Failed"; } else { ds.status = "NA"; } li.Add(ds); } } else if (dl.Equals("BGC Status")) { SqlCommand cmd1; if (status.Equals("Pending")) { i = 0; } else if (status.Equals("Approved")) { i = 1; } else if (status.Equals("Rejected")) { i = 2; } if (i == 2) { cmd1 = new SqlCommand("select can_candidateID,can_vacancyID, Can_BCGTestStatus, Can_TestStatus from E_Data_Candidate_Profile where Can_TestStatus>4 and can_vacancyID is not null and Can_BCGTestStatus=0 and Can_Remarks is not null", connection); } else { cmd1 = new SqlCommand("select can_candidateID,can_vacancyID, Can_BCGTestStatus, Can_TestStatus from E_Data_Candidate_Profile where Can_TestStatus>4 and can_vacancyID is not null and Can_BCGTestStatus=" + i, connection); } SqlDataReader dr = cmd1.ExecuteReader(); while (dr.Read()) { int j; display ds = new display(); ds.candidateid = dr.GetInt32(0); ds.vacancyid = dr.GetInt32(1); bool j1 = dr.GetBoolean(2); if (j1 == true) { j = 1; } else { j = 0; } int k = dr.GetInt32(3); if (k == 6) { ds.status = "BGC Test Cleared"; } else if (k == 5 && j == 0) { ds.status = "BGC Test Pending"; } else if (k == 7 && j == 0) { ds.status = "BGC Test Failed"; } else { ds.status = "Status Unknown"; } li.Add(ds); } } else if (dl.Equals("Vacancy ID")) { SqlCommand cmd1 = new SqlCommand("select can_candidateID, can_vacancyID from E_Data_Candidate_Profile where Can_VacancyID is not null order by (Can_VacancyID)", connection); SqlDataReader dr = cmd1.ExecuteReader(); while (dr.Read()) { display ds = new display(); ds.candidateid = dr.GetInt32(0); ds.vacancyid = dr.GetInt32(1); ds.status = "NA"; li.Add(ds); } } connection.Close(); } catch (Exception ex) { Console.WriteLine(ex); } return(li); }
// GET: api/user/5 public UserStories Get(int id) { display db = new display(); return(db.userstories.Where(user => user.UserId == id).FirstOrDefault()); }
void drawWindow(int id) { selector = (display)GUILayout.SelectionGrid((int)selector, selectorLabels, 2); if (selector == display.Asst) { drawLabelsInRow("Reduce Target Heading", GameSettings.YAW_LEFT.primary); drawLabelsInRow("Increase Target Heading", GameSettings.YAW_RIGHT.primary); drawLabelsInRow("Reduce Vert Target", GameSettings.PITCH_DOWN.primary); drawLabelsInRow("Increase Vert Target", GameSettings.PITCH_UP.primary); drawLabelsInRow("Reduce Target Speed", GameSettings.THROTTLE_DOWN.primary); drawLabelsInRow("Increase Target Speed", GameSettings.THROTTLE_UP.primary); drawLabelsInRow("Toggle Fine Mode", GameSettings.PRECISION_CTRL.primary); drawLabelsInRow("Rate x10", GameSettings.MODIFIER_KEY.primary); GUILayout.Space(20); foreach (Binding b in bindings) { if (b.toDisplay != display.Asst) continue; drawSetKey(b); } } else if (selector == display.SSAS) { drawSetKey(bindings[(int)bindingIndex.ArmSSAS]); drawLabelsInRow("Toggle SSAS", GameSettings.SAS_TOGGLE.primary); } GUI.DragWindow(); }