public void hide() { currentStatus = discussionStatus.complete; for (int i = 0; i < transform.childCount; i++) { transform.GetChild(i).gameObject.SetActive(false); } }
public void show(TextAsset data) { currentStatus = discussionStatus.running; conversation = JsonUtility.FromJson <discussion>(data.text); conversation.setIndex(0); for (int i = 0; i < transform.childCount; i++) { transform.GetChild(i).gameObject.SetActive(true); } currentStatus = discussionStatus.running; line currentLine = conversation.stepDiscussion(); displayLine(currentLine); }
// Use this for initialization void Start() { currentStatus = discussionStatus.complete; }