public void InitializeView() { var pnts = this._points.ToList <devDept.Geometry.Point3D>(); pnts.Add(pnts[0]); var LinearPath = new devDept.Eyeshot.Entities.LinearPath(pnts); var region = new devDept.Eyeshot.Entities.Region(LinearPath); this.View = region.ExtrudeAsSolid(devDept.Geometry.Vector3D.AxisZ * this.Thickness, 0.01); }
private void NotifyPointIsChanged(object sender, Common.TransformingEventArgs e) { var pnts = this._points.ToList <devDept.Geometry.Point3D>(); pnts.Add(pnts[0]); var LinearPath = new devDept.Eyeshot.Entities.LinearPath(pnts); var region = new devDept.Eyeshot.Entities.Region(LinearPath); var temp = region.ExtrudeAsSolid(devDept.Geometry.Vector3D.AxisZ * this.Thickness, 0.01); }