示例#1
0
 public void dbug_LayoutTraceBeginContext(dbugVisualRootMsg msg, RenderElement ve)
 {
     if (dbugLastestDebugVisualLay != null)
     {
         dbugLastestDebugVisualLay.BeginNewContext(); dbugLastestDebugVisualLay.WriteInfo(msg.msg, ve);
     }
 }
示例#2
0
 public void dbug_PushLayoutTraceMessage(dbugVisualRootMsg msg, RenderElement ve)
 {
     if (dbugLastestDebugVisualLay != null)
     {
         dbugLastestDebugVisualLay.WriteInfo(msg.msg, ve);
     }
 }
示例#3
0
 public void dbug_PushLayoutTraceMessage(dbugVisualRootMsg msg, dbugLayoutInfo layer)
 {
     if (dbugLastestDebugVisualLay != null)
     {
         dbugLastestDebugVisualLay.WriteInfo(msg.msg, layer);
     }
 }
示例#4
0
 public void dbug_PushInvalidateMsg(dbugVisualRootMsg msg, RenderElement ve)
 {
     if (this.dbugEnableGraphicInvalidateTrace && dbugGraphicInvalidateTracer != null)
     {
         dbugGraphicInvalidateTracer.WriteInfo(msg.msg, ve);
     }
 }
 public void dbug_LayoutTraceEndContext(dbugVisualRootMsg msg, RenderElement ve)
 {
     if (dbugLastestDebugVisualLay != null)
     {
         dbugLastestDebugVisualLay.WriteInfo(msg.msg, ve);
         dbugLastestDebugVisualLay.EndCurrentContext();
     }
 }
 public void dbug_PushLayoutTraceMessage(dbugVisualRootMsg msg, RenderElement ve)
 {
     if (dbugLastestDebugVisualLay != null)
     {
         dbugLastestDebugVisualLay.WriteInfo(msg.msg, ve);
     }
 }
 public void dbug_PushLayoutTraceMessage(dbugVisualRootMsg msg, int number)
 {
     if (dbugLastestDebugVisualLay != null)
     {
         dbugLastestDebugVisualLay.WriteInfo(msg.msg + number);
     }
 }
 public void dbug_PushInvalidateMsg(dbugVisualRootMsg msg, RenderElement ve)
 {
     if (this.dbugEnableGraphicInvalidateTrace && dbugGraphicInvalidateTracer != null)
     {
         dbugGraphicInvalidateTracer.WriteInfo(msg.msg, ve);
     }
 }