// Use this for initialization void Start() { //Get all cards in list rac = new readAllCards(); Cards = rac.getData(); //Create all objects co = new createObject(); co.createCardObjects(Cards); }
void Awake() { gps = GameObject.FindGameObjectWithTag("Gps").GetComponent<GpsWithoutUi>(); creator= GameObject.FindGameObjectWithTag("creador").GetComponent<createObject>(); }