public void Update(combined_battle_ec_midnight_battle data, bool isCombined = false) { this.Update(new CommonBattleData { api_hougeki = data.api_hougeki }, isCombined); }
private void Update(combined_battle_ec_midnight_battle data) { this.Update(() => { this.UpdateFleetsHPsEc(data); var friendFleetIndex = data.api_active_deck[0]; var enemyFleetIndex = data.api_active_deck[1]; this.Shelling(data.api_hougeki, friendFleetIndex, enemyFleetIndex); }, "敵連合艦隊 - 夜戦"); }
private void Update(combined_battle_ec_midnight_battle data) { this.Update(() => { if (data.api_friendly_info != null) { this.UpdateFriendSuportFleet(data.api_friendly_info); } this.UpdateFleetsHPsEc(data); var friendFleetIndex = data.api_active_deck[0]; var enemyFleetIndex = data.api_active_deck[1]; this.Shelling(data.api_friendly_battle?.api_hougeki, friendFleetIndex, enemyFleetIndex, true); this.Shelling(data.api_hougeki, friendFleetIndex, enemyFleetIndex); }, "敵連合艦隊 - 夜戦"); }