示例#1
0
    public void goalupdate(int level)
    {
        if (timer - zenkaiclear > saichouclear)
        {
            saichouclear = timer - zenkaiclear;
            /*ここにスクリーンショットを保存するコードを書いて!!*/



            GameObject codemake = GameObject.Find("mapgenerator");
            codemaker  script   = codemake.GetComponent <codemaker>();
            int        width    = 0;
            if (level == 1)
            {
                width = 10; nannido = "easymode";
            }
            if (level == 2)
            {
                width = 16; nannido = "normalmode";
            }
            if (level == 3)
            {
                width = 24; nannido = "hardmode";
            }

            code = script.codegenerate(width);
        }
        zenkaiclear = timer;
    }
示例#2
0
 public void addCode()
 {
     codeScript = GetComponent <codemaker>();
     mapcodeList.Add(codeScript.codegenerate(difficulty));
     foreach (var a in mapcodeList)
     {
         Debug.Log(a);
     }
 }