private void SpeSay_Click(object sender, RoutedEventArgs e) { if (t1 == 0) { c = new cat(words); d = new dog(words); p = new pig(words); } string s = ani.Text; if (s != "") { if (s == "cat") { SpeSay = new AnimalSaying(c.saying); SpeSay(this, new myEventArgs(t1++)); SpeSay -= new AnimalSaying(c.saying); } else if (s == "dog") { SpeSay = new AnimalSaying(d.saying); SpeSay(this, new myEventArgs(t1++)); SpeSay -= new AnimalSaying(d.saying); } else if (s == "pig") { SpeSay = new AnimalSaying(p.saying); SpeSay(this, new myEventArgs(t1++)); SpeSay -= new AnimalSaying(p.saying); } ani.Text = ""; } }
protected void addCate_Click(object sender, EventArgs e) { if (ck.checkstringnull(tbCate.Text)) { if (ck.checkstring(tbCate.Text, 50)) { if(rp.checkalcate(tbCate.Text.Trim())){ ca = new cat(); ca.cat_name = tbCate.Text.Trim(); rp.AddCate(ca); loadCate(); clearall(); } else{ ScriptManager.RegisterClientScriptBlock(this, this.GetType(), "alertMessage", "alert('The Category Name Already Exist')", true); } } else { ScriptManager.RegisterClientScriptBlock(this, this.GetType(), "alertMessage", "alert('The Category Name Too Long')", true); } } else { ScriptManager.RegisterClientScriptBlock(this, this.GetType(), "alertMessage", "alert('Please Type Category')", true); } }
static void Main(string[] args) { dog Dog = new dog(); cat Cat = new cat(); string A = Console.ReadLine(); if (A == "dog") { Dog.sound(); } else if (A == "cat") { Cat.sound(); } }
private void Bt1_Click(object sender, RoutedEventArgs e) { itsName = Input.Text; if (itsName == "cat") { c = new cat(words); //注册事件 Say += new AnimalSaying(c.saying); //执行事件 Say(this, new myEventArgs(itsName));//事件中传递参数itsName Say -= new AnimalSaying(c.saying);//注销事件*/ } else if (itsName == "dog") { d = new dog(words); //注册事件 Say += new AnimalSaying(d.saying); //执行事件 Say(this, new myEventArgs(itsName));//事件中传递参数itsName Say -= new AnimalSaying(d.saying);//注销事件*/ } else if (itsName == "pig") { p = new pig(words); //注册事件 Say += new AnimalSaying(p.saying); //执行事件 Say(this, new myEventArgs(itsName));//事件中传递参数itsName Say -= new AnimalSaying(p.saying);//注销事件*/ } Input.Text = ""; }
private void Button_Click_(object sender, RoutedEventArgs e) { c = new cat(words); d = new dog(words); p = new pig(words); if (textBox.Text == "cat" || textBox.Text == "Cat") { Say += c.saying; Say(this, new myEventArgs(times++)); Say -= c.saying; } else if (textBox.Text == "dog" || textBox.Text == "Dog") { Say += d.saying; Say(this, new myEventArgs(times++)); Say -= d.saying; } else if (textBox.Text == "pig" || textBox.Text == "Pig") { Say += p.saying; Say(this, new myEventArgs(times++)); Say -= p.saying; } else { } textBox.Text = ""; }
private void RanSay_Click(object sender, RoutedEventArgs e) { if (t2 == 0) { c = new cat(words); d = new dog(words); p = new pig(words); } int n = rdm.Next(3); switch(n) { case 0: RanSay = new AnimalSaying(c.saying); break; case 1: RanSay = new AnimalSaying(d.saying); break; case 2: RanSay = new AnimalSaying(p.saying); break; } RanSay(this, new myEventArgs(t2++)); }
public void UpdateCate(cat ca) { try { LQDataContext ctxx = new LQDataContext(); var q = ctxx.cats.Where(d => d.id_cat == ca.id_cat).SingleOrDefault(); q.cat_name = ca.cat_name; ctxx.SubmitChanges(); } catch (Exception ex) { } }
public bool AddCate(cat catss) { LQDataContext ctxs = new LQDataContext(); ctxs.cats.InsertOnSubmit(catss); ctxs.SubmitChanges(); return true; }
protected void Unnamed_Command(object sender, CommandEventArgs e) { if (e.CommandName == "ghUpdate") { for (int item = 0; item < repCate.Items.Count; item++) { Label lb = repCate.Items[item].FindControl("lblidcat") as Label; TextBox tb = repCate.Items[item].FindControl("txtCateName") as TextBox; if (lb.Text == e.CommandArgument.ToString()) { ca = rp.getCate(int.Parse(lb.Text)); if (ck.checkstringnull(tb.Text)) { ca.cat_name = tb.Text; rp.UpdateCate(ca); loadCate(); } else { ScriptManager.RegisterClientScriptBlock(this, this.GetType(), "alertMessage", "alert('Please Type Your Category')", true); } } } } }
partial void Deletecat(cat instance);
partial void Updatecat(cat instance);
private void Bt2_Click_1(object sender, RoutedEventArgs e) { Random ran = new Random(); int RandKey = ran.Next(1, 4); if (RandKey == 1) { c = new cat(words); //注册事件 Say += new AnimalSaying(c.saying); //执行事件 Say(this, new myEventArgs(itsName));//事件中传递参数itsName Say -= new AnimalSaying(c.saying);//注销事件*/ } else if (RandKey == 2) { d = new dog(words); //注册事件 Say += new AnimalSaying(d.saying); //执行事件 Say(this, new myEventArgs(itsName));//事件中传递参数itsName Say -= new AnimalSaying(d.saying);//注销事件*/ } else if (RandKey == 3) { itsName = "pig"; p = new pig(words); //注册事件 Say += new AnimalSaying(p.saying); //执行事件 Say(this, new myEventArgs(itsName));//事件中传递参数itsName Say -= new AnimalSaying(p.saying);//注销事件*/ } }
partial void Insertcat(cat instance);
assertTrue(cat == registry.lookup(Cat.class));
public static void Call(cat c) //3 { Console.WriteLine("cat is called"); }
public StartingEncryption(string PassDir)//decrypt icin { rsa = new cat(PassDir); userName = Environment.UserName; }
// Use this for inq`itialization void Start() { //Score.text = "100"; d = GameObject.FindGameObjectWithTag("Black Cat").GetComponent <cat>(); }
//format the string and print it out public static void log(int type, object str, int lvl, GameObject context) { //Debug.Log("Debugger settings:"+debuggerActive+", "+debugLevel+", "+importantGO+", "+debugFlags); str = str.ToString(); if (!debuggerActive) { //using debugger through other than editor Debug.Log(type + "> " + str); return; } //are levels set? int minLvl = debugLevel; if (lvl > minLvl) { return; } //get object's name string objInfo = " "; if (context) { objInfo += context.transform.root.gameObject.name; //if context is _fog_of_war, then it's obviously fog of war if (objInfo == " _Fog of war") { type = (int)cat.FOGOFWAR; } } //color it string myColor = colors[type]; //mark it as red (if this is important object) if (context != null) { if (context.name == importantGO || context.transform.root.gameObject.name == importantGO) { myColor = colors[0]; } } //are flags on for this type? int layer = 1 << type; if ((debugFlags & layer) == 0) { return; } //create indentation depending on the debugLevel string tabs = ""; for (int t = 1; t <= lvl; t++) { tabs += "\t- "; } tabs += "-{" + lvl + "} "; //get category name as string cat typeName = ((cat)type); string typeNameString = typeName.ToString(); //format str = "<color=#" + myColor + ">" + "[" + typeNameString + "] " + tabs + "<b>" + str + "</b>" + "<i>\t\t\t[" + objInfo + "]</i>" + "</color>"; //print it out Debug.Log(str, context); }