public void Spawn() { GameObject spawn = Instantiate(person, transform.position, Quaternion.identity, gameObject.transform); target = m_main.allHouses[Random.Range(0, m_main.allHouses.Count)].gameObject; carrier c_person = spawn.GetComponent <carrier> (); c_person.Setup(target.transform.position, gameObject.GetComponent <houses> (), m_main); }
public CarrierBO AddBroker(CarrierBO carrier) { carrier _carrier = new carrier(); _carrier.carriername = carrier.CarrierName; if (carrier.Address != null) { _carrier.addrkey = carrier.Address.AddrKey; } _carrier.carrierid = carrier.CarrierId; var carrierguid = repo.Add(_carrier); carrier.CarrierKey = carrierguid; return(carrier); }
public Carrier create(Carrier c) { carrier entity = new carrier(); bool flag = false; if (c.id > 0) { flag = true; entity = this.db.carriers.Single <carrier>((Expression <Func <carrier, bool> >)(x => x.id == c.id)); } entity.mms = c.mms; entity.sms = c.title; entity.title = c.title; if (!flag) { this.db.carriers.InsertOnSubmit(entity); } this.db.SubmitChanges(); c.id = entity.id; return(c); }