public void Upick_All() { for (int i = 0; i < 10; i++) { card comp = ally_cards[i].GetComponent <card>(); comp.unpick(); } }
public int Get_Picked() { for (int i = 0; i < 10; i++) { card comp = ally_cards[i].GetComponent <card>(); if (comp.picked) { comp.unpick(); return(i); } } return(-1); }