private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff droneScript.follow = true; droneSpeech.GetComponent <speech>().setName("Oda"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("Hey Oda. Looks like I won again!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Excellent work. I was told that Star Piñata you faced was quite formidable."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("He wasn't too bad..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Just sort of creepy."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Well I suppose that does not matter now, as we wont be seeing him again."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("I suppose your right..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Try not to let it bother you. Good luck on your next match."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
/* * private void OnTriggerEnter2D(Collider2D collision) * { * if (collision.tag == "Player" && !viewed) * { * StartCoroutine("conv"); * player.GetComponent<basicActions>().anim.SetBool("fall", false); * viewed = true; * } * } */ private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rowanSpeech.GetComponent <speech>().setName("Rowan"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(7.25f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rowanTy.typeWrite("...How."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("...I took all the advice he gave me, but still..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); Destroy(rowan); MatildaTy.typeWrite("Ugh, why didn't he just listen!? We could have both got out of here!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("As unlikeable as he is..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("Well, I guess I at least get to live."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("Back to the Hub to meet Oda."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite(""); Application.LoadLevel("hub3"); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff starSpeech.GetComponent <speech>().setName("???"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene starSpeech.GetComponent <speech>().flip(); starTy.typeWrite("...Go..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite("...Away..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite("...Alright then."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
/* * private void OnTriggerEnter2D(Collider2D collision) * { * if (collision.tag == "Player" && !viewed) * { * StartCoroutine("conv"); * player.GetComponent<basicActions>().anim.SetBool("fall", false); * viewed = true; * } * } */ private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rustySpeech.GetComponent <speech>().setName("Rusty"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rustyTy.typeWrite("...Darn..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("...I suppose this is it, huh?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("...Go beat that grumpy fox for me..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); Destroy(rusty); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("...I'll do what I can, Rusty."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite(""); Application.LoadLevel("hub2"); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("...Alright. I got 50 more candy."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Perfect. Now deliver it to the Candy Delivery Point, or CDP, above us."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); MatildaTy.typeWrite("I should press ENTER here if I'm ready to move on."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
/* * private void OnTriggerEnter2D(Collider2D collision) * { * if (collision.tag == "Player" && !viewed) * { * StartCoroutine("conv"); * player.GetComponent<basicActions>().anim.SetBool("fall", false); * viewed = true; * } * } */ private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff starSpeech.GetComponent <speech>().setName("???"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); starTy.typeWrite("...Impossible..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); Destroy(star); MatildaTy.typeWrite("Well... I do sort of still feel bad."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("..He was quite a downer though."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("Back to the hub!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite(""); Application.LoadLevel("hub1"); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; star.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff starSpeech.GetComponent <speech>().setName("???"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); starTy.typeWrite(""); MatildaTy.typeWrite("Oh look, it's... You."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite("I think I saw you around the Hub."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite("I think I saw you around the Hub."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite("I don't think we've porperly met. I'm Matilda!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite("...I don't care."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite("...You will lose and then you will die."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite("...Well, I suppose we'll see about that."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite("Good luck!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); starTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; star.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(22, 1, -10)); camScript.setSize(5.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("Bleh, I think thats 50."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Excellent. In order to score points in tournament matches, you need to deliver a certain amount of candy to Candy Delivery Points, like that one up there."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("In order to proceed, it looks like you will need to deliver 100 candy to that Candy Delivery Point."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("So I need 50 more?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Correct. See if you can beat another 50 candy out of that dummy down there."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...Beat candy out of it?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("What did you think the bat was for?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
/* * private void OnTriggerEnter2D(Collider2D collision) * { * if (collision.tag == "Player" && !viewed) * { * StartCoroutine("conv"); * player.GetComponent<basicActions>().anim.SetBool("fall", false); * viewed = true; * } * } */ private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; matildaSpeech.GetComponent <speech>().flip(); //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); roboMatilda.GetComponent <basicActions>().anim.SetBool("run", false); roboMatilda.GetComponent <basicActions>().anim.SetBool("fall", false); //RoboMatilda Stuff roboMatilda.GetComponent <basicActions>().gameMode = 1; roboMatilda.GetComponent <basicActions>().facingRight = false; roboSpeech.GetComponent <speech>().flip(); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8); //Cutscene roboTy.typeWrite("Crap..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("It wasn't supposed to go like this..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("I'm."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("So."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("Much."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("BETTER!"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); Destroy(roboMatilda); MatildaTy.typeWrite("Hey wait-"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("Darn."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("As mean as she was, I did want this to happen!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("..Well, I guess the elevator will take me where ever I need to go next."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite("I wonder where Oda got to..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); MatildaTy.typeWrite(""); Application.LoadLevel("hub"); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //roboMatilda.GetComponent<basicActions>().gameMode = 0; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff droneScript.follow = true; droneSpeech.GetComponent <speech>().setName("Oda"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite("Hello Marilda. I hear you were victorious against Rainbow Starshine."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...Yeah."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...Thank you. I know that could not have been easy. He seemed like a good person."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...Whenever you're ready, your last fight is againt Rowan the fox."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("If you win, we will both be free of this tournament."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I believe in you, Matilda."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rowanSpeech.GetComponent <speech>().setName("???"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rowanTy.typeWrite(""); MatildaTy.typeWrite("Hey again."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("Ugh, not you again."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("Go away."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("Look I'm just trying to be friendly!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("Anyone of these fights could be our last right?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("I'd like to at least have the pleausre of getting to know a few people in my potenitally tragically shoft lifespan!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanSpeech.GetComponent <speech>().setName("Rowan"); rowanTy.typeWrite("I'm Rowan."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("...There, now you know me. Happy?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("No leave me alone."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("...Nice meeting you Rowan."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 2; drone.GetComponent <drone>().gameMode = 1; //Camera Stuff cameraScript.folowPlayer(true); cameraScript.setSize(1); //Drone Stuff drone.GetComponent <drone>().target = new Vector3(-28.5f, 1); drone.GetComponent <drone>().follow = false; //Speech Stuff matildaSpeech.GetComponent <speech>().flip(); matildaSpeech.GetComponent <speech>().setName("???"); droneSpeech.GetComponent <speech>().setName("???"); //Cutscene player.GetComponent <Animator>().SetBool("respawn", true); yield return(new WaitForSeconds(3.5f)); player.GetComponent <basicActions>().gameMode = 1; cameraScript.folowPlayer(false); cameraScript.setTarget(new Vector3(-28.5f, 2, -10)); cameraScript.setSize(2.5f); DroneTy.typeWrite("Unbelieveable"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("The Mastermind's machines are truly impressive."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("To give a once inanimate object life through technology is legitimately stupendous."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I have never comprehended something more marvelous."); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("This is truly a technological miracle-"); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("-Sorry, but what are you talking about? Who are you and how did I get here?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Also, who- who am I? I don't remember..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I am most sorry. Forgive my manners."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I am Operational Drone Assistant number 213. Please refer to me as Oda."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); droneSpeech.GetComponent <speech>().setName("Oda"); DroneTy.typeWrite("This is Piñco™ Mega Factory 1."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Piñco™?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Piñco™ is the worlds largest and greatest producer of quality Piñatas."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You are, in fact, currently inhabiting a 'Matilda' model Piñata made by Piñco™."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("I'm a Piñata!?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Not technically. You are a randomly generated, highly sofisticated AI contained in that bracelet on your arm."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("The bracelet allows you to manipulate the Piñata as if it were an actual body."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("An AI? But I don't remember being a computer-"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Unfortunately that is the truth. As real as you may feel, you are not."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You have been given human like emotions and thoughts in order to fulfill you purpose."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", true); DroneTy.typeWrite(""); MatildaTy.typeWrite("Purpose? ...Why would someone go to all this trouble? Creating people and putting them in Piñatas?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", false); DroneTy.typeWrite("In order to determine which Piñco™ design is superior, The Mastermind created this technology in order for his designs to compete against eachother in a tournament."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("The Mastermind?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("The current owner and chief designer of Piñco™. No one knows his actual name."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...What if I don't want to compete? Can I just leave?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("No. This tournament is the reason you were created. You are required to compete."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("If you were to refuse, your bracelet would destory and a new AI would be created in your place."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("The Mastermind has also stated that the Piñata AI that wins the tournament will be allowed to continue to exsist."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("All others will be permanently destroyed."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("So if you wish your exsistance to continue, I suggest you fulfill your purpose."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..I guess I'll do it."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Excellent. As I mentioned before, your are currently using a 'Matilda' Piñata model. This is the model you will be representing in the tournament."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("As such, I will refer to you as Matilda from now on."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); matildaSpeech.GetComponent <speech>().setName("Matilda"); DroneTy.typeWrite("My purpose is to provide you with information and assistance to help you win the tournament."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You can begin by proceeding to the right."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game modes player.GetComponent <basicActions>().gameMode = 0; drone.GetComponent <drone>().gameMode = 0; //Drone follow drone.GetComponent <drone>().follow = true; //Camera Stuff cameraScript.setSize(3); cameraScript.folowPlayer(true); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rowanSpeech.GetComponent <speech>().setName("???"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rowanTy.typeWrite(""); MatildaTy.typeWrite("Hi!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("Hello?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("Umm..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("...Ugh. Can you not take a hint?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("I got way more important things to do than talk to inferior Piñatas like you."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("...Important thing like mope by this window?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("Exactly."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("...Well, you have fun with that. I'll see you later!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("Hm."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); //Drone Stuff droneScript.follow = false; droneScript.target = new Vector3(-10, 1, 0); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(-9, 0, -10)); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("That's quite a big drop."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Apologies. This area of the Piñco™ factory is currently undergoing routine construction."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Please use the platforms above you to climb over the gap."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("How am I supposed to get up there?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...Jump."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...Can Piñatas jump?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Quite well, in fact. To jump press the 'up' key."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Alright. I'll give that a try."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff droneScript.follow = false; droneScript.target = new Vector3(36, 1); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("..Wow."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("That was actually pretty cool."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I'm glad you enjoyed it. If this has been an actual match, you would have just scored a point."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You will usually need three points to win a match."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Speaking of which, it is now time for your first match."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", true); DroneTy.typeWrite(""); MatildaTy.typeWrite("What? Already?! Can't I practise more?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", false); DroneTy.typeWrite("There unfortunately is no time. I have the utmost confidence in your preformance."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I too will be allowed to continue to exsist if you win the tournament."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You are competeing for both of us."); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...That probably was not a great time to tell you that..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...Well, good luck!"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Please proceed down the elevator to the right."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); droneScript.follow = false; droneScript.target = new Vector3(36, 8f); DroneTy.typeWrite(""); MatildaTy.typeWrite("Hey wait-"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Darn. I suppose I better not lose then..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; matildaSpeech.GetComponent <speech>().flip(); //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); roboMatilda.GetComponent <basicActions>().anim.SetBool("run", false); roboMatilda.GetComponent <basicActions>().anim.SetBool("fall", false); //RoboMatilda Stuff roboMatilda.GetComponent <basicActions>().gameMode = 1; roboMatilda.GetComponent <basicActions>().facingRight = false; roboSpeech.GetComponent <speech>().flip(); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8f); //Cutscene roboTy.typeWrite(""); MatildaTy.typeWrite("Hey! You look just like me!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("Na, I think YOU look like me."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("My O.D.A. told me that they accidentally made two AIs for the Matilda model."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("We're fighting to determine which of us is the better Matilda."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("...And just from looking at you, I can already tell that's me."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", true); roboTy.typeWrite(""); MatildaTy.typeWrite("Fighting? I thought these match were just about collecting candy!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", false); roboTy.typeWrite("What, you thought we were just going to let eachother peacefully collect candy in a contest where the loser dies?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("You're even dumber than you look."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite("I hope your O.D.A. at least showed you how to fight. Wouldn't want this to be too easy."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); roboTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff roboMatilda.GetComponent <basicActions>().gameMode = 0; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff droneScript.follow = true; droneSpeech.GetComponent <speech>().setName("Oda"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("Hey Oda. Looks like I managed to beat him."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Excellent work, Matilda. And excellent work to you as well, player."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("At this point in the game, there would usually be a cool twist where it would turn out The Mastermind was lying the whole time, and then I would fight him and it would be really cool-"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("But, unfortunately, it's currently 6AM and the programmer has been up all night working on this."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("In the future this game may get a proper ending."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("But for now, this is where it ends."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Thanks so much for getting me this far!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("We both hope to see you when the ending gets implemented."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Thanks for playing!"); MatildaTy.typeWrite("Thanks for playing!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); Application.Quit(); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rowanSpeech.GetComponent <speech>().setName("Rowan"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rowanTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("...I hear you beat that pony thing."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("He'd been gunning for me from the beginning. I guess I should thank you."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("But I won't."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("This is a competition where losing means death."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("There's no room for feelings here."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("I've only exsisted for a few hours and only seen the inside of this dreary factory."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("Life has so much more to offer me, and I'm not letting some sap like take that from me."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("I'll see you in the arena."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; rusty.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rustySpeech.GetComponent <speech>().setName("Rusty"); matildaSpeech.GetComponent <speech>().setName("Matilda"); rustySpeech.GetComponent <speech>().flip(); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rustyTy.typeWrite(""); MatildaTy.typeWrite("Rusty? Oh no, why couldn't it be that grumpy fox!?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Yeah, this is pretty unlucky isn't it?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("I suppose either way we won't get that chance to know each better."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("...I guess not."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Well then, I suppose this fight is all we have."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Lets both give it our best. It's been good knowing you, Matilda."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("Right back at you, Starshine."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; rusty.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rustySpeech.GetComponent <speech>().setName("???"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rustyTy.typeWrite(""); MatildaTy.typeWrite("Hello there!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Hello yourself! And who might you be?"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("I'm Matilda. And you?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustySpeech.GetComponent <speech>().setName("Rusty"); rustyTy.typeWrite("Well, uhh... You can call me Rusty."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Technically this Piñatas model name is 'Rainbow Starshine', but I think Rusty suites me a little better."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("Rainbow Starshine? I can definitely see why you went with Rusty."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("...Yeah."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("...Well, it was good meeting you Rusty!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("You too Matilda. Hopefully I'll see you around."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); //Drone Stuff droneScript.follow = false; droneScript.target = new Vector3(23.5f, -2.25f); //Camera Stuff camScript.folowPlayer(false); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("...Do I really have to hit it?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("It's just a dummy. It does not feel anything."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...I guess."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You have a variety of options when it comes to attacks."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Press 'z' to preform an overhead swing with your bat."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Press 'x' to quickly swing your other arm."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You can also press 'c' to kick."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You will automatically collect any candy you knock out of the dummy."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Let me know when you have 100 candy."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(9.75f, 1, -10)); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("What's that big machine there?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("That's a Candy Collection Point™, or CCP."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Candy comes down that large pipe and collects in the box in the middle."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("What's it for?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("It's a crucial part of the tournament. You should try using it."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Try pressing 'v' while near it. Let me know when you have 50 candy."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("50!? How am I supposed to hold that much candy?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Your Piñata body is designed for this. Consume the candy as a human would and it will end up inside of you."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...Right."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Just get to it."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rustySpeech.GetComponent <speech>().setName("Rusty"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rustyTy.typeWrite(""); MatildaTy.typeWrite("Hey again Rusty, or should I say Rainbow Sunshine?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("I really perfer if you didn't bring up that name."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("It's bad enough being a Piñata without being reminded I have the least manly name in exsistance."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Not to mention I the fact that non of my limbs actually move."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("You and that fox over there don't know how lucky you are."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("Yeah, but you get to float around and cool stuff like that. Who needs working limbs?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("And..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("Rainbow Starshine is an absolutely ADORABLE name! How could you not love it!?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("Huh. You really are an interesting person, Matilda."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("If you can call what we are people, that is."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("When faced with impending death, you can managed to be so cheery."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite("I wish there were a way I could get the chance to know you better."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite("...Thanks Rusty. I wish there was too."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rustyTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff droneScript.follow = false; droneScript.target = new Vector3(22, 4.3f); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(24, 5, -10)); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("That's a pretty spooky looking machine, Oda."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("What's the gaint bat for?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("For destroying Piñatas who have managed to collect enough candy. Being destroyed by a CDP while containing the requisite amount of candy will result in a point being scored."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", true); DroneTy.typeWrite(""); MatildaTy.typeWrite("What!? I thought you said there was a possiblity of surviving this tournament!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("How can I survive if I need to be destoryed to win!?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); player.GetComponent <Animator>().SetBool("shrug", false); DroneTy.typeWrite("You have no need to be worried."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("While your Piñata form will be destroyed when you score a point, the bracelet containing your AI will be recovered and fitted to another Matilda model."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You will only experience a brief loss of consciousness, and I'm told it is quite painless."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...This is completely nuts."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("You know this nuts, right?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("..."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Fine! Fine, I'm going."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("Excellent. Simply touch the CDP to score a point."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...Nuts."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = true; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; rowan.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); rowan.GetComponent <basicActions>().anim.SetBool("run", false); rowan.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff rowanSpeech.GetComponent <speech>().setName("Rowan"); matildaSpeech.GetComponent <speech>().setName("Matilda"); matildaSpeech.GetComponent <speech>().flip(); //Camera Stuff camScript.folowPlayer(false); camScript.setTarget(new Vector3(0, 0, -10)); camScript.setSize(8f); //Cutscene //rowanSpeech.GetComponent<speech>().flip(); rowanTy.typeWrite("I don't have anything to say you."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("...Well I something to say to you."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("...This is a pretty awful situation."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("We're living being created by some madman to help sell Piñatas!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("...I say, instead of fighting eachother, why don't we do something about this?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite("There's got to be some way out of all this! We can work together, and both get out!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("...This is some sort of clever trick."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("I didn't think a sap like you could be clever. You impress me."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("However, it is now time for me to win and leave this terrible place."); MatildaTy.typeWrite("Wait, but it's not a trick, if we just could-"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite("Die, sap!"); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); rowanTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; rowan.GetComponent <basicActions>().gameMode = 0; //Drone Stuff //droneScript.follow = false; //Camera Stuff }
private IEnumerator conv() { //Game Modes player.GetComponent <basicActions>().gameMode = 1; //Stop anim player.GetComponent <basicActions>().anim.SetBool("run", false); player.GetComponent <basicActions>().anim.SetBool("fall", false); //Drone Stuff droneScript.follow = true; droneSpeech.GetComponent <speech>().setName("Oda"); matildaSpeech.GetComponent <speech>().setName("Matilda"); //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3.5f); //Cutscene DroneTy.typeWrite(""); MatildaTy.typeWrite("Oda! You're back!"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("That is correct. I'm glad to see that you won your first match."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("About earlier..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I should of mentioned that both our lives were on the line from the beginning."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I did not tell you in order to not seem selfish."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("What? Selfish?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You seemed very confused and upset. If I have immediately informed you that both yours and my life was dependant on your preformance, it may have been too much for you to handle."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("I hope you can forgive me."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("...Aww, Oda. You seem all robotish, but your really a big sap."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("..."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Of course I forgive you! After all the help you given me, how couldn't I."); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...You are very kind, Matilda."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite("Now then, where are we?"); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("This area is called the Hub. It was set up to allow Piñatas to rest inbetween matches."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("...You will find the other combantants in the area."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("It is up to you whether or not you want to interact with them."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("You may find it difficult to compete against them if you get to know them."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("But I leave that you to you."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite("When you are ready for your next fight, proceed down the elevator to the right."); MatildaTy.typeWrite(""); yield return(StartCoroutine(WaitForKeyDown(KeyCode.Space))); DroneTy.typeWrite(""); MatildaTy.typeWrite(""); //Game Modes player.GetComponent <basicActions>().gameMode = 0; //Drone Stuff droneScript.follow = false; //Camera Stuff camScript.folowPlayer(true); camScript.setSize(3); }