private IEnumerable <cFetchCacheItemsGroup> ZFetchCacheItemsGroups(cMessageHandleList pMessageHandles, cMessageCacheItems pItems) { Dictionary <cMessageCacheItems, cFetchCacheItemsGroup> lGroups = new Dictionary <cMessageCacheItems, cFetchCacheItemsGroup>(); foreach (var lMessageHandle in pMessageHandles) { cMessageCacheItems lItems; if (lMessageHandle.Expunged) { lItems = cMessageCacheItems.Empty; // none to get } else { lItems = lMessageHandle.Missing(pItems); // might also be none to get } cFetchCacheItemsGroup lGroup; if (!lGroups.TryGetValue(lItems, out lGroup)) { lGroup = new cFetchCacheItemsGroup(lItems); lGroups.Add(lItems, lGroup); } if (lMessageHandle.UID == null) { lGroup.MSNHandleCount++; } lGroup.MessageHandles.Add(lMessageHandle); } return(lGroups.Values); }
private async Task ZFetchCacheItemsAsync(cMethodControl pMC, cFetchCacheItemsGroup pGroup, cProgress pProgress, cTrace.cContext pParentContext) { var lContext = pParentContext.NewMethod(nameof(cSession), nameof(ZFetchCacheItemsAsync), pMC, pGroup); if (pGroup.Items.IsEmpty) { // the group where we already have everything that we need pProgress.Increment(pGroup.MessageHandles.Count, lContext); return; } int lExpungedCount; int lIndex = 0; cUIDList lUIDs = new cUIDList(); if (pGroup.MSNHandleCount > 0) { // this is where we use straight fetch (not UID fetch) ////////////////////////////////////////////////////// // sort the handles so we might get good sequence sets pGroup.MessageHandles.SortByCacheSequence(); int lMSNHandleCount = pGroup.MSNHandleCount; Stopwatch lStopwatch = new Stopwatch(); while (lIndex < pGroup.MessageHandles.Count && lMSNHandleCount != 0) { // the number of messages to fetch this time int lFetchCount = mFetchCacheItemsSizer.Current; // the number of UID handles we need to fetch to top up the number of handles to the limit // int lUIDHandleCount; if (lFetchCount > lMSNHandleCount) { lUIDHandleCount = lFetchCount - lMSNHandleCount; } else { lUIDHandleCount = 0; } // get the handles to fetch this time lExpungedCount = 0; cMessageHandleList lMessageHandles = new cMessageHandleList(); while (lIndex < pGroup.MessageHandles.Count && lMessageHandles.Count < lFetchCount) { var lMessageHandle = pGroup.MessageHandles[lIndex++]; if (lMessageHandle.Expunged) { lExpungedCount++; } else { if (lMessageHandle.UID == null) { lMessageHandles.Add(lMessageHandle); lMSNHandleCount--; } else if (lUIDHandleCount > 0) { lMessageHandles.Add(lMessageHandle); lUIDHandleCount--; } else { lUIDs.Add(lMessageHandle.UID); } } } // if other fetching is occurring at the same time (retrieving UIDs) then there mightn't be any // if (lMessageHandles.Count > 0) { // fetch lStopwatch.Restart(); await ZFetchCacheItemsAsync(pMC, lMessageHandles, pGroup.Items, lContext).ConfigureAwait(false); lStopwatch.Stop(); // store the time taken so the next fetch is a better size mFetchCacheItemsSizer.AddSample(lMessageHandles.Count, lStopwatch.ElapsedMilliseconds); } // update progress if (lExpungedCount > 0 || lMessageHandles.Count > 0) { pProgress.Increment(lExpungedCount + lMessageHandles.Count, lContext); } } } lExpungedCount = 0; while (lIndex < pGroup.MessageHandles.Count) { var lMessageHandle = pGroup.MessageHandles[lIndex++]; if (lMessageHandle.Expunged) { lExpungedCount++; } else { lUIDs.Add(lMessageHandle.UID); } } if (lExpungedCount > 0) { pProgress.Increment(lExpungedCount, lContext); } if (lUIDs.Count == 0) { return; } // uid fetch the remainder var lMailboxHandle = pGroup.MessageHandles[0].MessageCache.MailboxHandle; await ZUIDFetchCacheItemsAsync(pMC, lMailboxHandle, lUIDs, pGroup.Items, pProgress, lContext).ConfigureAwait(false); }