示例#1
0
 public int m000368(c0000a2 p0, bool p1)
 {
     int num = 0;
     for (int i = 0; i < p0.get_Count(); i++)
     {
         c000075 c = p0[i];
         if (!(c.m000191() && (c.m000153() >= 0.0001f)))
         {
             c.f000867 = false;
         }
         else
         {
             c.f000867 = this.m00035d(c, p1);
             if (c.f000867)
             {
                 num++;
             }
         }
     }
     return num;
 }
示例#2
0
 public c00004f(string p0, int p1, int p2)
 {
     this.f000051 = new Color(0, 0, 0, 0);
     this.f000056 = false;
     this.f00005b = new List<c000054>();
     this.f000057 = true;
     this.f0000a0 = true;
     this.f0000a1 = true;
     this.f0000a2 = true;
     this.f00002b = new c0000a2();
     this.f00016c = false;
     this.f00002d = null;
     this.f00016d = true;
     this.f000170 = false;
     this.f000847 = new BoundingFrustum(Matrix.Identity);
     this.f000006 = p0;
     this.m000355(true);
     this.m0000b0();
     this.m0000af();
     this.f000033 = 1f;
     this.f000031 = 1000f;
     this.f00000a = false;
     this.f000035 = 20f;
     this.f000037 = 15f;
     this.f0000a5 = 1.333333f;
     this.f000843 = new BoundingFrustum(Matrix.Identity);
     this.m00025a(0.7853982f);
     this.m000353(new Rectangle(0, 0, p1, p2));
     this.f000019 = enum015d.f000019;
     c000054 item = new c000054();
     item.f000026 = this;
     item.m00007f("Camera Layer");
     this.f00005b.Add(item);
     this.f00008f = new ReadOnlyCollection<c000054>(this.f00005b);
     this.f000066.Z = -c000076.f000066.Z * 40f;
     this.f00002c = new c000168();
     if (Renderer.m000008())
     {
         this.f00002c.m000001();
     }
     this.f000845 = new List<RenderMode>();
     this.f000845.Add(RenderMode.f0000bc);
     this.m0000b2();
     this.f000846 = new c00014e();
 }