public int m000368(c0000a2 p0, bool p1) { int num = 0; for (int i = 0; i < p0.get_Count(); i++) { c000075 c = p0[i]; if (!(c.m000191() && (c.m000153() >= 0.0001f))) { c.f000867 = false; } else { c.f000867 = this.m00035d(c, p1); if (c.f000867) { num++; } } } return num; }
public c00004f(string p0, int p1, int p2) { this.f000051 = new Color(0, 0, 0, 0); this.f000056 = false; this.f00005b = new List<c000054>(); this.f000057 = true; this.f0000a0 = true; this.f0000a1 = true; this.f0000a2 = true; this.f00002b = new c0000a2(); this.f00016c = false; this.f00002d = null; this.f00016d = true; this.f000170 = false; this.f000847 = new BoundingFrustum(Matrix.Identity); this.f000006 = p0; this.m000355(true); this.m0000b0(); this.m0000af(); this.f000033 = 1f; this.f000031 = 1000f; this.f00000a = false; this.f000035 = 20f; this.f000037 = 15f; this.f0000a5 = 1.333333f; this.f000843 = new BoundingFrustum(Matrix.Identity); this.m00025a(0.7853982f); this.m000353(new Rectangle(0, 0, p1, p2)); this.f000019 = enum015d.f000019; c000054 item = new c000054(); item.f000026 = this; item.m00007f("Camera Layer"); this.f00005b.Add(item); this.f00008f = new ReadOnlyCollection<c000054>(this.f00005b); this.f000066.Z = -c000076.f000066.Z * 40f; this.f00002c = new c000168(); if (Renderer.m000008()) { this.f00002c.m000001(); } this.f000845 = new List<RenderMode>(); this.f000845.Add(RenderMode.f0000bc); this.m0000b2(); this.f000846 = new c00014e(); }