public void showDes(btnTranscript transcriptBtn) { energyTagText.enabled = true; energyText.enabled = true; enterButton.interactable = true; desText.text = transcriptBtn.Des; energyText.text = "3"; this.GetComponent <RectTransform>().anchoredPosition = new Vector3(0, 0, 0); }
public void OnTrstBtnClick(btnTranscript transcript) { if (PlayerInfo._instance.Level >= transcript.needLevel) { dialog.showDes(transcript); } else { dialog.showWarn(); } }