示例#1
0
文件: bs.cs 项目: shallaa/bsUnity
 static public GameObject go(GameObject g, params object[] arg)
 {
     if (arg == null)
     {
         GameObject.Destroy(g);
         return(null);
     }
     else if (arg.Length == 0)
     {
         return(g);
     }
     else
     {
         _goCurr.init(g);
         return(go(arg));
     }
 }