public void Open(GameObject goRoot, body_SC_INDUN_QUEST_PROGRESS_INFO data) { m_goRoot = goRoot; gameObject.SetActiveRecursively( true); _ReSizeBg( data); textInfoTitle.Text = AsTableManager.Instance.GetTbl_String( 1891); textInfo_1.Text = ""; textInfo_1_Count.Text = ""; textInfo_2.Text = ""; textInfo_2_Count.Text = ""; textInfo_3.Text = ""; textInfo_3_Count.Text = ""; Tbl_InsQuestGroup_Record record = AsTableManager.Instance.GetInsQuestGroupRecord( data.nInsQuestGroupTableUniqCode); if( null == record) { Debug.LogError( "AsIndunQuestInfoDlg::Open(), null == record, data.nInsQuestGroupTableUniqCode: " + data.nInsQuestGroupTableUniqCode); return; } if( record.Monster1_Kill_Count > 0) textInfo_1.Text = _GetMonsterKindName( record.Monster_Kind_ID1); if( record.Monster2_Kill_Count > 0) textInfo_2.Text = _GetMonsterKindName( record.Monster_Kind_ID2); if( record.Monster3_Kill_Count > 0) textInfo_3.Text = _GetMonsterKindName( record.Monster_Kind_ID3); }
public void SetIndunQuestInfo(body_SC_INDUN_QUEST_PROGRESS_INFO data) { Tbl_InsQuestGroup_Record record = AsTableManager.Instance.GetInsQuestGroupRecord( data.nInsQuestGroupTableUniqCode); if( null == record) { Debug.LogError( "AsIndunQuestInfoDlg::SetIndunQuestInfo(), null == record, data.nInsQuestGroupTableUniqCode: " + data.nInsQuestGroupTableUniqCode); return; } Color textColor = Color.white; if( record.Monster1_Kill_Count > 0) { if( data.nQuestProgress_1 == record.Monster1_Kill_Count) textColor = textIndunQuestFinishColor; else textColor = textIndunQuestColor; textInfo_1.Text = textColor + _GetMonsterKindName( record.Monster_Kind_ID1); textInfo_1_Count.Text = textColor + "(" + data.nQuestProgress_1.ToString() + "/" + record.Monster1_Kill_Count.ToString() + ")"; } if( record.Monster2_Kill_Count > 0) { if( data.nQuestProgress_2 == record.Monster2_Kill_Count) textColor = textIndunQuestFinishColor; else textColor = textIndunQuestColor; textInfo_2.Text = textColor + _GetMonsterKindName( record.Monster_Kind_ID2); textInfo_2_Count.Text = textColor + "(" + data.nQuestProgress_2.ToString() + "/" + record.Monster2_Kill_Count.ToString() + ")"; } if( record.Monster3_Kill_Count > 0) { if( data.nQuestProgress_3 == record.Monster3_Kill_Count) textColor = textIndunQuestFinishColor; else textColor = textIndunQuestColor; textInfo_3.Text = textColor + _GetMonsterKindName( record.Monster_Kind_ID3); textInfo_3_Count.Text = textColor + "(" + data.nQuestProgress_3.ToString() + "/" + record.Monster3_Kill_Count.ToString() + ")"; } }
private void _ReSizeBg(body_SC_INDUN_QUEST_PROGRESS_INFO data) { /* y position bg height 1: 10.5 1.5 2: 10.1 2.3 3: 9.7 3 */ Tbl_InsQuestGroup_Record record = AsTableManager.Instance.GetInsQuestGroupRecord( data.nInsQuestGroupTableUniqCode); if( null == record) { Debug.LogError( "AsIndunQuestInfoDlg::_ReSizeBg(), null == record, data.nInsQuestGroupTableUniqCode: " + data.nInsQuestGroupTableUniqCode); return; } int nQuestCount = 0; if( record.Monster1_Kill_Count > 0) nQuestCount++; if( record.Monster2_Kill_Count > 0) nQuestCount++; if( record.Monster3_Kill_Count > 0) nQuestCount++; Vector3 vPos = bgGrid.gameObject.transform.localPosition; float fHeight = 3.0f; switch( nQuestCount) { case 1: vPos.y = 10.5f; fHeight = 1.5f; break; case 2: vPos.y = 10.1f; fHeight = 2.3f; break; case 3: vPos.y = 9.7f; fHeight = 3.0f; break; } bgGrid.height = fHeight; bgGrid.Assign(); bgGrid.gameObject.transform.localPosition = vPos; }
public void Open(GameObject goRoot, int nPlayTimeSec, int nExp, int nAddExp, long lGold, long lAddGold, long lExchangeGold, long lExchangeAddGold, body_SC_INDUN_QUEST_PROGRESS_INFO IndunQuestProgressInfo) { m_goRoot = goRoot; gameObject.SetActiveRecursively( true); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textTitle); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textClearTime); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textBonusExp); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textBonusGold); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textTitleRewardItem); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textTitleQuestItem); AsLanguageManager.Instance.SetFontFromSystemLanguage( m_textBtn); m_textTitle.Text = AsTableManager.Instance.GetTbl_String( 2319); int nMin = 0; int nSec = 0; if( nPlayTimeSec > 0) { nMin = nPlayTimeSec / 60; nSec = nPlayTimeSec % 60; if( nMin > 99) { nMin = 99; nSec = 59; } } m_textClearTime.Text = string.Format( AsTableManager.Instance.GetTbl_String( 1896), nMin.ToString(), nSec.ToString()); //m_textBonusExp.Text = string.Format( AsTableManager.Instance.GetTbl_String( 1876), nExp.ToString(), nAddExp.ToString()); m_textBonusGold.Text = string.Format( AsTableManager.Instance.GetTbl_String( 1877), lGold.ToString(), lAddGold.ToString()); m_textTitleRewardItem.Text = AsTableManager.Instance.GetTbl_String( 1879); m_textTitleQuestItem.Text = AsTableManager.Instance.GetTbl_String( 2197); m_textBtn.Text = AsTableManager.Instance.GetTbl_String( 4109); Tbl_GlobalWeight_Record record = AsTableManager.Instance.GetTbl_GlobalWeight_Record( 69); if( null != record) { if( AsUserInfo.Instance.SavedCharStat.level_ >= record.Value) m_textBonusExp.Text = string.Format( AsTableManager.Instance.GetTbl_String( 2359), lExchangeGold.ToString(), lExchangeAddGold.ToString()); else m_textBonusExp.Text = string.Format( AsTableManager.Instance.GetTbl_String( 1876), nExp.ToString(), nAddExp.ToString()); } else m_textBonusExp.Text = string.Format( AsTableManager.Instance.GetTbl_String( 1876), nExp.ToString(), nAddExp.ToString()); m_textRewardItem_1.Text = ""; m_textRewardItem_2.Text = ""; m_textRewardItem_3.Text = ""; m_textRewardItem_4.Text = ""; m_nSelect = 0; if( ( nAddExp > 0 || lExchangeAddGold > 0) && lAddGold > 0) { //_SetIndunQuestRewardItem( IndunQuestProgressInfo); m_nIndunQuestProgressInfoBuff = IndunQuestProgressInfo; } else { m_nIndunQuestProgressInfoBuff.nInsQuestGroupTableUniqCode = 0; } m_bSend_InDun_Reward_GetItem = false; m_bBtnOKClick = false; AsSoundManager.Instance.PlaySound( "Sound/Interface/S6143_EFF_Indun_Complete_Popup", Vector3.zero, false); }
private void _SetIndunQuestRewardItem( body_SC_INDUN_QUEST_PROGRESS_INFO data) { if( 0 == data.nInsQuestGroupTableUniqCode) return; Tbl_InsQuestGroup_Record record = AsTableManager.Instance.GetInsQuestGroupRecord( data.nInsQuestGroupTableUniqCode); if( null == record) { Debug.LogError( "AsIndunRewardDlg::_SetIndunQuestRewardItem(), null == record, data.nInsQuestGroupTableUniqCode: " + data.nInsQuestGroupTableUniqCode); return; } eCLASS eCurClass = (eCLASS)( AsUserInfo.Instance.SavedCharStat.class_); int nIndunQuestRewardItemID = 0; int nIndunQuestRewardItemCount = 0; switch( eCurClass) { case eCLASS.DIVINEKNIGHT: nIndunQuestRewardItemID = record.Knight_Reward; nIndunQuestRewardItemCount = record.Knight_Reward_Count; break; case eCLASS.MAGICIAN: nIndunQuestRewardItemID = record.Magician_Reward; nIndunQuestRewardItemCount = record.Magician_Reward_Count; break; case eCLASS.CLERIC: nIndunQuestRewardItemID = record.Cleric_Reward; nIndunQuestRewardItemCount = record.Cleric_Reward_Count; break; case eCLASS.HUNTER: nIndunQuestRewardItemID = record.Hunter_Reward; nIndunQuestRewardItemCount = record.Hunter_Reward_Count; break; } Item item = ItemMgr.ItemManagement.GetItem( nIndunQuestRewardItemID); if( null == item) { Debug.LogError( "AsIndunRewardDlg::_SetIndunQuestRewardItem(), null == item, nIndunQuestRewardItemID: " + nIndunQuestRewardItemID); return; } m_RewardItem_4.CreateSlotItem( item, gameObject.transform); m_RewardItem_4.SetItemCountText( nIndunQuestRewardItemCount); m_textRewardItem_4.Text = AsTableManager.Instance.GetTbl_String( item.ItemData.nameId); }
public void Recv_Integrated_Indun_Quest_Progress_Info(body_SC_INDUN_QUEST_PROGRESS_INFO data) { m_nIndunQuestProgressInfoBuff = data; // indun starg message if( false == m_bStartOnce) { if( false == IsOpenIndunQuestInfoDlg) StartCoroutine( OpenIndunQuestInfoDlg()); _ShowIndunMsg( true); AsSoundManager.Instance.PlaySound( "Sound/Interface/S6142_EFF_Indun_Start", Vector3.zero, false); m_bStartOnce = true; } if( null != m_IndunQuestInfoDlg) m_IndunQuestInfoDlg.SetIndunQuestInfo( data); }
void Receive_Integrated_Indun_Quest_Progress_Info( byte[] _packet) { body_SC_INDUN_QUEST_PROGRESS_INFO result = new body_SC_INDUN_QUEST_PROGRESS_INFO(); result.PacketBytesToClass( _packet); AsInstanceDungeonManager.Instance.Recv_Integrated_Indun_Quest_Progress_Info( result); }