示例#1
0
	public void SetFriendDelete( body_SC_FRIEND_DELETE friendDelete)
	{
		if( m_SocialDlg == null)
			return;

		AsFriendTab friendPanel = m_SocialDlg.m_Panels[ ( int)AsSocialDlg.eSocialTab.Friend ].gameObject.GetComponent<AsFriendTab>();
		friendPanel.RequestFirstPage();
	}
示例#2
0
	void FriendDelete( byte[] _packet)
	{
		body_SC_FRIEND_DELETE friendDelete = new body_SC_FRIEND_DELETE();
		friendDelete.PacketBytesToClass( _packet);
		string userName = AsUtil.GetRealString( System.Text.UTF8Encoding.UTF8.GetString( friendDelete.szCharName));
		#if _SOCIAL_LOG_
		Debug.Log( "FriendDelete userName:  "+  userName);
		#endif

		AsSocialManager.Instance.SocialUI.RequestFirstPageByFriendList();
		string strMsg = string.Format( AsTableManager.Instance.GetTbl_String(168), userName);
		AsChatManager.Instance.InsertChat( strMsg, eCHATTYPE.eCHATTYPE_SYSTEM);
	}