public Msg_CharSkillPvpAggro(body_SC_CHAR_SKILL_PVP_AGGRO _aggro) { m_MessageType = eMessageType.CHAR_SKILL_PVP_AGGRO; sessionIdx_ = _aggro.nSessionIdx; charUniqKey_ = _aggro.nCharUniqKey; }
void CharSkillPvpAggro(byte[] _packet) { body_SC_CHAR_SKILL_PVP_AGGRO aggro = new body_SC_CHAR_SKILL_PVP_AGGRO(); aggro.PacketBytesToClass(_packet); AsEntityManager.Instance.MessageToPlayer( new Msg_CharSkillPvpAggro(aggro)); }