public bool Load(binary_seperation_plane_structure.detail_object detail_object) { PrimitiveType = BeginMode.Triangles; return Load(detail_object.Raw.ToArray(), detail_object.Resources.Select( x => x.GetDefinition<DResource>()), new DCompressionRanges(), detail_object.Raw.HeaderSize); }
public bool Load(binary_seperation_plane_structure.water water) { PrimitiveType = BeginMode.TriangleStrip; return Load(water.Raw.ToArray(), water.Resources.Select( x => x.GetDefinition<DResource>()), new DCompressionRanges(), water.Raw.HeaderSize); }