/// <summary> /// 撞人后触发 /// </summary> void OnCollisionEnter(Collision collision) { if (GlobalData.GetInstance().gameMode == GameMode.OnlineMode) { return; } bike bikeScript = collision.transform.GetComponent <bike>(); if (bikeScript != null && !bikeScript.GetIsAiNPC()) { isFallState = true; Invoke("resetIsFallState", 1.0f); Vector3 v = transform.InverseTransformPoint(collision.transform.position); if (v.x > 0) { //Debug.Log("you"); animator.SetBool("zuoshuai", true); } else if (v.x < 0) { //Debug.Log("zuo"); animator.SetBool("youshuai", true); } BoxCollider boxCol = GetComponent <BoxCollider>(); boxCol.isTrigger = true; zhuangmutouTrigger.transform.parent = null; zhuangmutouTrigger.GetComponent <Rigidbody>().isKinematic = false; zhuangmutouTrigger.GetComponent <BoxCollider>().isTrigger = false; } }
void Update() { if (Network.peerType == NetworkPeerType.Server) { return; } switch (Network.peerType) { case NetworkPeerType.Client: if (BikeNetScript == null || !BikeNetScript.CheckPlayerClient()) { return; } break; case NetworkPeerType.Disconnected: if (BikeScript == null || BikeScript.GetIsAiNPC()) { return; } break; } float playerSpeed = GlobalScript.GetInstance().player.Speed; if (playerSpeed <= 3) { if (PlayerAni.GetBool("root") && PlayerAni.speed != 1f) { PlayerAni.speed = 1f; } return; } float minSpeed = 0f; float maxSpeed = 40f; float minVal = BikeGameCtrl.GetInstance().AniRunSpeedMin; float maxVal = BikeGameCtrl.GetInstance().AniRunSpeedMax; float aniSpeed = 1f; if (playerSpeed <= maxSpeed) { float key = (maxVal - minVal) / (maxSpeed - minSpeed); aniSpeed = minVal + key * (playerSpeed - minSpeed); } if (PlayerAni.speed != aniSpeed) { PlayerAni.speed = aniSpeed; } }
void setCameraPos() { //Debug.Log("setCameraPos"); if (mBikePlayer == null) { if (mAimPoint) { mCamTran.LookAt(mAimPoint); } return; } if (bikeScript != null) { if (bikeScript.checkBikeState(0)) { //bIsFollow = false; //fixCameraPos(); return; } } else { Debug.LogWarning("BikeCamera::Update -> bikeScript is null!"); return; } if (mAimPoint == null) { return; } if (Time.timeScale != 0f) { if (bikeScript.getIsPlayCool()) { DepthBigFeiBan.enabled = true; if (!IsIntoFeiBan) { AudioManager.Instance.PlaySFX(BigFeiBanAudio); } Time.timeScale = 0.5f; IsIntoFeiBan = true; camDir = CamDir.LEFT; } else if (!bikeScript.GetIsSlowWorld()) { Time.timeScale = 1f; } if (!bikeScript.getIsDoFly()) { DepthBigFeiBan.enabled = false; IsIntoFeiBan = false; camDir = CamDir.BACK; } } float bikeSpeed = bikeScript.GetBikeSpeed(); bool xiaoFeiBan = bikeScript.GetIsIntoXiaoFeiBan(); if (xiaoFeiBan) { if (!isPlayXiaoFeiBanAudio) { isPlayXiaoFeiBanAudio = true; AudioManager.Instance.PlaySFX(XiaoFeiBanAudio); } float minVel = 50f; if (bikeSpeed > minVel) { mMotionBlur.enabled = true; float minBlurAmount = 0.6f; float k = (0.8f - minBlurAmount) / (80f - minVel); mMotionBlur.blurAmount = k * (bikeSpeed - minVel) + minBlurAmount; //mMotionBlur.blurAmount = 0.92f; } else if (mMotionBlur.enabled) { mMotionBlur.enabled = false; } } else { isPlayXiaoFeiBanAudio = false; mMotionBlur.enabled = false; } if (bikeScript.GetIsAiNPC() || !bIsAimPlayer) { mCamTran.position = Vector3.Lerp(mCamTran.position, mCamPoint_back.position, followSpeed); mCamTran.LookAt(mAimPoint); } else { Vector3 camPos = transform.position; switch (camDir) { case CamDir.FORWARD: mCamTran.position = mCamPoint_forward.position; mCamTran.eulerAngles = mCamPoint_forward.eulerAngles; break; case CamDir.BACK: bIsAimPlayer = true; bool isAimBike = true; if (followSpeed < smoothVal) { followSpeed += 0.001f; if (followSpeed > smoothVal) { followSpeed = smoothVal; } camPos = Vector3.Lerp(mCamTran.position, mCamPoint_back.position, followSpeed); } else { float dis = Vector3.Distance(mCamTran.position, mCamPoint_back.position); if (bikeSpeed > 0f) { camPos = Vector3.Lerp(mCamTran.position, mCamPoint_back.position, smoothPer * smoothVal); if (bikeSpeed < 5 && Time.timeScale == 1f) { isAimBike = false; camPos = transform.position; mCamPoint_back.parent = null; } else if (mCamPoint_back.parent == null) { mCamPoint_back.parent = backPointParent; mCamPoint_back.localPosition = backLocalPos; } } else { if (dis > 0.1f) { camPos = Vector3.Lerp(mCamTran.position, mCamPoint_back.position, smoothVal); } else { isAimBike = false; camPos = transform.position; } } } mCamTran.position = camPos; if (isAimBike) { mCamTran.LookAt(mAimPoint); } break; case CamDir.LEFT: mCamTran.position = mCamPoint_left.position; mCamTran.eulerAngles = mCamPoint_left.eulerAngles; break; case CamDir.FREE: mCamTran.position = Vector3.Lerp(mCamTran.position, mCamPoint_free.position, 0.2f); mCamTran.eulerAngles = mCamPoint_free.eulerAngles; break; } } }