示例#1
0
    void Start()
    {
        _arrivalScript  = GetComponent <arrivalScript>();
        _basicFunctions = GetComponent <basicFunctions>();
        _timeScript     = GameObject.FindGameObjectWithTag("timeScript").GetComponent <timeScript>();


        // currentTarget = waypoints[bed].transform.position;
    }
示例#2
0
 void Start()
 {
     _arrivalScript = GetComponent <arrivalScript>();
     currentTarget  = waypoints[0].transform.position;
 }