// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); skyboxCameraHolder = GameObject.FindGameObjectWithTag("skyboxViewer"); cameraHolder = GameObject.FindGameObjectWithTag("cameraHolder"); playerMove = player.GetComponent <playerMove>(); aimdownsights = weaponHolder.GetComponent <aimDownSights> (); healthcontroller = player.GetComponent <healthController> (); armsAnimator = arms.GetComponent <Animator>(); cameraAnimator = cameraHolder.GetComponent <Animator> (); skyboxCameraAnimator = skyboxCameraHolder.GetComponent <Animator> (); weaponAnimator = GetComponent <Animator> (); rounds = magSize; weaponAudio = GetComponent <AudioSource> (); }
// Use this for initialization void Start() { AimDownSights = weaponHolder.GetComponent <aimDownSights> (); }