public aiMeshKeyVector(aiMeshKeyVector other) : this(AssimpPINVOKE.new_aiMeshKeyVector__SWIG_1(aiMeshKeyVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
private aiMeshKeyVector GetmKeys() { IntPtr cPtr = AssimpPINVOKE.aiMeshAnim_GetmKeys(swigCPtr); aiMeshKeyVector ret = (cPtr == IntPtr.Zero) ? null : new aiMeshKeyVector(cPtr, true); return(ret); }
public aiMeshKeyVectorEnumerator(aiMeshKeyVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
public void SetRange(int index, aiMeshKeyVector values) { AssimpPINVOKE.aiMeshKeyVector_SetRange(swigCPtr, index, aiMeshKeyVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public static aiMeshKeyVector Repeat(aiMeshKey value, int count) { IntPtr cPtr = AssimpPINVOKE.aiMeshKeyVector_Repeat(aiMeshKey.getCPtr(value), count); aiMeshKeyVector ret = (cPtr == IntPtr.Zero) ? null : new aiMeshKeyVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public aiMeshKeyVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiMeshKeyVector_GetRange(swigCPtr, index, count); aiMeshKeyVector ret = (cPtr == IntPtr.Zero) ? null : new aiMeshKeyVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiMeshKeyVector obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }