public void acceptSkill_Process(int seqid, TProtocol iprot, TProtocol oprot) { acceptSkill_args args = new acceptSkill_args(); args.Read(iprot); iprot.ReadMessageEnd(); acceptSkill_result result = new acceptSkill_result(); try { result.Success = iface_.acceptSkill(args.Skill, args.Session); } catch (UserException ex) { result.Ex = ex; } catch (SessionException se) { result.Se = se; } oprot.WriteMessageBegin(new TMessage("acceptSkill", TMessageType.Reply, seqid)); result.Write(oprot); oprot.WriteMessageEnd(); oprot.Transport.Flush(); }
public void send_acceptSkill(Skill skill, Session session) #endif { oprot_.WriteMessageBegin(new TMessage("acceptSkill", TMessageType.Call, seqid_)); acceptSkill_args args = new acceptSkill_args(); args.Skill = skill; args.Session = session; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return oprot_.Transport.BeginFlush(callback, state); #else oprot_.Transport.Flush(); #endif }