示例#1
0
    void Start()
    {
        OnEnter();
        a_itemuse   itemuse   = new a_itemuse();
        a_movepoint movepoint = new a_movepoint();
        a_movediff  movediff  = new a_movediff();
        a_moveenter moveenter = new a_moveenter();
        a_moveleave moveleave = new a_moveleave();
        a_attack    attack    = new a_attack();
        a_gatekick  kick      = new a_gatekick();

        Register(itemuse, ack_itemuse);
        Register(movepoint, ack_movepoint);
        Register(movediff, ack_movediff);
        Register(moveenter, ack_moveenter);
        Register(moveleave, ack_moveleave);
        Register(attack, ack_attack);
        Register(kick, ack_gatekick);
    }
示例#2
0
    void ack_moveleave(int err, wire obj)
    {
        a_moveleave ack = (a_moveleave)obj;

        EntityManager.RemoveCharacter(ack.uid);
    }