示例#1
0
    void GenerateContent(_input input)
    {
        inputPannel.SetActive(true);
        ui_inputField.ResetInputField();
        Debug.Log("generate input");

        //move up scroll space
        bubbleGenerator.MoveUpScrollSpace();
    }
示例#2
0
        public Compiler(ICompiler driver)
        {
            _driver = driver;

            Input  = new _input();
            Output = new _output();

            WorkingDirectory = "";
            Comand           = "";
        }
示例#3
0
 set => SetProperty(ref _input, value);
示例#4
0
 set => this.RaiseAndSetIfChanged(ref _input, value);