//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Property
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Constructor Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// コンストラクタメソッド
        /// </summary>
        /// <param name="DataTable">Unit Data Table</param>
        /// <param name="TypeDataTable">Weapon Type Data Table</param>
        public FormUnit(__table_unitDataTable DataTable, __table_weapon_typeDataTable TypeDataTable)
        {
            InitializeComponent();

            // 割り当て。編集がリアルタイムに適応されるようになる
            UnitDataTable = DataTable;

            // コンボボックスの設定
            typeDataGridViewComboBoxColumn.DataSource    = TypeDataTable;
            typeDataGridViewComboBoxColumn.ValueMember   = "WeaponTypeID";
            typeDataGridViewComboBoxColumn.DisplayMember = "WeaponTypeName";
        }        // End Method
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable)
        {
            // データバインドの設定
            numericReqLv.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Req Lv", true));
            numericMinLevel.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Min Lv", true));
            numericMaxLevel.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Max Lv", true));
            numericHP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "HP", true));
            numericLvPHP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvHP", true));
            numericScaleHP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "HP Per", true));
            numericTP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "StartTP", true));
            numericMaxTP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MaxTP", true));
            numericMeleeATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MeleeATK", true));
            numericLvPMeleeATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvMeleeATK", true));
            numericScaleMeleeATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MeleeATKPer", true));
            numericMeleeDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MeleeDEF", true));
            numericLvPMeleeDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvMeleeDEF", true));
            numericScaleMeleeDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MeleeDEFPer", true));
            numericRangeATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "RangeATK", true));
            numericLvPRangeATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvRangeATK", true));
            numericScaleRangeATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "RangeATKPer", true));
            numericRangeDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "RangeDEF", true));
            numericLvPRangeDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvRangeDEF", true));
            numericScaleRangeDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "RangeDEFPer", true));
            numericMagicATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MagicATK", true));
            numericLvPMagicATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvMagicATK", true));
            numericScaleMagicATK.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MagicATKPer", true));
            numericMagicDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MagicDEF", true));
            numericLvPMagicDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvMagicDEF", true));
            numericScaleMagicDEF.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MagicDEFPer", true));
            numericSPD.DataBindings.Add(new Binding("Value", TableUnitDataTable, "SPD", true));
            numericLvPSPD.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvSPD", true));
            numericScaleSPD.DataBindings.Add(new Binding("Value", TableUnitDataTable, "SPD Per", true));
            numericLuck.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LUK", true));
            numericLvPLuck.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvLUK", true));
            numericHIT.DataBindings.Add(new Binding("Value", TableUnitDataTable, "HIT", true));
            numericLvPHIT.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvHIT", true));
            numericEVT.DataBindings.Add(new Binding("Value", TableUnitDataTable, "EVT", true));
            numericLvPEVT.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvEVT", true));
            numericEXP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "EXP", true));
            numericLvPEXP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvEXP", true));
            numericScaleEXP.DataBindings.Add(new Binding("Value", TableUnitDataTable, "EXP Per", true));
            numericMoney.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MNY", true));
            numericLvPMoney.DataBindings.Add(new Binding("Value", TableUnitDataTable, "LvMNY", true));
            numericScaleMoney.DataBindings.Add(new Binding("Value", TableUnitDataTable, "MNY Per", true));

            //----------------------------------------------------------------------------------------------------
            // デザイナーの設定

            Anchor = (AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right | AnchorStyles.Left);
        }        // End Method
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable)
        {
            // データバインドの設定
            labelName.DataBindings.Add(new Binding("Text", TableUnitDataTable, "UnitName", true));
            labelUnitType.DataBindings.Add(new Binding("Text", TableUnitDataTable, "Race", true));
            labelReqLv.DataBindings.Add(new Binding("Text", TableUnitDataTable, "Req Lv", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelMinLv.DataBindings.Add(new Binding("Text", TableUnitDataTable, "Min Lv", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelMaxLv.DataBindings.Add(new Binding("Text", TableUnitDataTable, "Max Lv", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelBaseHP.DataBindings.Add(new Binding("Text", TableUnitDataTable, "HP", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPHP.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvHP", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleHP.DataBindings.Add(new Binding("Text", TableUnitDataTable, "HP Per", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseMeleeATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MeleeATK", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPMeleeATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvMeleeATK", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleMeleeATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MeleeATKPer", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseMeleeDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MeleeDEF", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPMeleeDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvMeleeDEF", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleMeleeDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MeleeDEFPer", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseRangeATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "RangeATK", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPRangeATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvRangeATK", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleRangeATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "RangeATKPer", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseRangeDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "RangeDEF", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPRangeDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvRangeDEF", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleRangeDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "RangeDEFPer", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseMagicATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MagicATK", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPMagicATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvMagicATK", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleMagicATK.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MagicATKPer", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseMagicDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MagicDEF", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPMagicDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvMagicDEF", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleMagicDEF.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MagicDEFPer", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseSPD.DataBindings.Add(new Binding("Text", TableUnitDataTable, "SPD", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelLvPSPD.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvSPD", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelScaleSPD.DataBindings.Add(new Binding("Text", TableUnitDataTable, "SPD Per", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseLuck.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LUK", true));
            labelLvPLuck.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvLUK", true));
            labelBaseHIT.DataBindings.Add(new Binding("Text", TableUnitDataTable, "HIT", true));
            labelLvPHIT.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvHIT", true));
            labelBaseEVT.DataBindings.Add(new Binding("Text", TableUnitDataTable, "EVT", true));
            labelLvPEVT.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvEVT", true));
            labelBaseEXP.DataBindings.Add(new Binding("Text", TableUnitDataTable, "EXP", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelLvPEXP.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvEXP", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelScaleEXP.DataBindings.Add(new Binding("Text", TableUnitDataTable, "EXP Per", true, DataSourceUpdateMode.OnValidation, null, "N2"));
            labelBaseMoney.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MNY", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelLvPMoney.DataBindings.Add(new Binding("Text", TableUnitDataTable, "LvMNY", true, DataSourceUpdateMode.OnValidation, null, "N0"));
            labelScaleMoney.DataBindings.Add(new Binding("Text", TableUnitDataTable, "MNY Per", true, DataSourceUpdateMode.OnValidation, null, "N2"));

            //----------------------------------------------------------------------------------------------------
            // デザイナーの設定

            Anchor = (AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right | AnchorStyles.Left);
        }        // End Method
示例#4
0
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        /// <param name="TableSkillDataTable">Skill Data Table</param>
        /// <param name="bindTag">string</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable, __table_skillDataTable TableSkillDataTable, string bindTag)
        {
            // データバインドの設定
            // ここでは「Skill*」が入る
            comboSkill.DataBindings.Add(new Binding("SelectedValue", TableUnitDataTable, bindTag, true));

            // スキルの説明を追加
            labelSkilleffect.DataBindings.Add(new Binding("Text", TableSkillDataTable, "Info", true));

            // バインド項目の設定
            comboSkill.DataSource    = TableSkillDataTable.Copy();
            comboSkill.DisplayMember = "SkillName";
            comboSkill.ValueMember   = "SkillID";
        }        // End Method
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        /// <param name="TableWeaponDataTable">Weapon Data Table</param>
        /// <param name="TableShieldDataTable">Shield Data Table</param>
        /// <param name="TableHelmetDataTable">Helmet Data Table</param>
        /// <param name="TableGauntletDataTable">Gauntlet Data Table</param>
        /// <param name="TableArmorDataTable">Armor Data Table</param>
        /// <param name="TableAccessoryDataTable">Accessory Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable, __table_weaponDataTable TableWeaponDataTable, __table_shieldDataTable TableShieldDataTable, __table_helmetDataTable TableHelmetDataTable, __table_gauntletDataTable TableGauntletDataTable, __table_armorDataTable TableArmorDataTable, __table_accessoryDataTable TableAccessoryDataTable)
        {
            // データバインドの設定
            // オーバーロードを利用して大体コピペで済むように
            dropInfoParts1.SetDataBindings(TableUnitDataTable, TableWeaponDataTable);
            dropInfoParts2.SetDataBindings(TableUnitDataTable, TableShieldDataTable);
            dropInfoParts3.SetDataBindings(TableUnitDataTable, TableHelmetDataTable);
            dropInfoParts4.SetDataBindings(TableUnitDataTable, TableGauntletDataTable);
            dropInfoParts5.SetDataBindings(TableUnitDataTable, TableArmorDataTable);
            dropInfoParts6.SetDataBindings(TableUnitDataTable, TableAccessoryDataTable);

            //----------------------------------------------------------------------------------------------------
            // デザイナーの設定

            Anchor = (AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right | AnchorStyles.Left);
        }        // End Method
示例#6
0
        }        // End Method

        #endregion

        //----------------------------------------------------------------------------------------------------
        #region Shield
        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        /// <param name="TableShieldDataTable">Shield Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable, __table_shieldDataTable TableShieldDataTable)
        {
            // コンボボックスの設定
            comboDropTable.DataSource    = TableShieldDataTable.Copy();
            comboDropTable.DisplayMember = "ShieldName";
            comboDropTable.ValueMember   = "ShieldID";

            // データバインドの設定

            comboDropTable.DataBindings.Add(new Binding("SelectedValue", TableUnitDataTable, "Item2", true));
            numericDropRate.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Per2", true));

            //----------------------------------------------------------------------------------------------------
            // デザイナーの設定

            Anchor = (AnchorStyles.Top | AnchorStyles.Right | AnchorStyles.Left);
        }        // End Method
示例#7
0
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable)
        {
            // データバインドの設定
            textUnitID.DataBindings.Add(new Binding("Text", TableUnitDataTable, "UnitID", true));
            checkAirType.DataBindings.Add(new Binding("CheckState", TableUnitDataTable, "Air", true));
            checkAirType.DataBindings.Add(new Binding("Checked", TableUnitDataTable, "Air", true));
            textUnitName.DataBindings.Add(new Binding("Text", TableUnitDataTable, "UnitName", true));
            numericRare.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Rare", true));
            numericWT.DataBindings.Add(new Binding("Value", TableUnitDataTable, "WT", true));
            textInfo.DataBindings.Add(new Binding("Text", TableUnitDataTable, "Info", true));

            //----------------------------------------------------------------------------------------------------
            // デザイナーの設定

            textUnitID.MaxLength   = maxIDTextSize;
            textUnitName.MaxLength = maxNameTextSize;
            textInfo.MaxLength     = maxInfomationTextSize;
            Anchor = (AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left);
        }        // End Method
示例#8
0
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable, __table_skillDataTable TableSkillDataTable)
        {
            // データバインドの設定
            SkillInfomation1.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill1");
            SkillInfomation2.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill2");
            SkillInfomation3.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill3");
            SkillInfomation4.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill4");
            SkillInfomation5.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill5");
            SkillInfomation6.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill6");
            SkillInfomation7.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill7");
            SkillInfomation8.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill8");
            SkillInfomation9.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill9");
            SkillInfomation10.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill10");
            SkillInfomation11.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill11");
            SkillInfomation12.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill12");
            SkillInfomation13.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill13");
            SkillInfomation14.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill14");
            SkillInfomation15.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill15");
            SkillInfomation16.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill16");
            SkillInfomation17.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill17");
            SkillInfomation18.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill18");
            SkillInfomation19.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill19");
            SkillInfomation20.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill20");
            SkillInfomation21.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill21");
            SkillInfomation22.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill22");
            SkillInfomation23.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill23");
            SkillInfomation24.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill24");
            SkillInfomation25.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill25");
            SkillInfomation26.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill26");
            SkillInfomation27.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill27");
            SkillInfomation28.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill28");
            SkillInfomation29.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill29");
            SkillInfomation30.SetDataBindings(TableUnitDataTable, TableSkillDataTable, "Skill30");

            //----------------------------------------------------------------------------------------------------
            // デザイナーの設定

            Anchor = (AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right | AnchorStyles.Left);
        }        // End Method
示例#9
0
        }        // End Method

        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Pubilc Method
        //--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// DataTableの設定をします。外部から引数を利用することでコントロール側に持ってこれることが判明。
        /// </summary>
        /// <param name="TableUnitDataTable">Unit Data Table</param>
        public void SetDataBindings(__table_unitDataTable TableUnitDataTable)
        {
            numericReqLv.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Req Lv", true));
            numericMinLevel.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Min Lv", true));
            numericMaxLevel.DataBindings.Add(new Binding("Value", TableUnitDataTable, "Max Lv", true));
        }        // End Method