public virtual void OnValidate() { if (SlotListManager == null) { SlotListManager = GetComponentInChildren <_SlotListSetup <T, T1> >(); } }
public virtual void Setup() { if (SlotListManager == null) { SlotListManager = GetComponentInChildren <_SlotListSetup <T, T1> >(); } if (SlotListManager != null) { SlotListManager.Setup(); } }