internal static _SetStartingVelocityVector SetStartingVelocityVector() { if (_SetStartingVelocityVectorFunc == null) { _SetStartingVelocityVectorFunc = (_SetStartingVelocityVector)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnafxMagicMissile_setStartingVelocityVector"), typeof(_SetStartingVelocityVector)); } return(_SetStartingVelocityVectorFunc); }
internal static _SetStartingVelocityVector SetStartingVelocityVector() { if (_SetStartingVelocityVectorFunc == null) { _SetStartingVelocityVectorFunc = (_SetStartingVelocityVector)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnafxMagicMissile_setStartingVelocityVector"), typeof(_SetStartingVelocityVector)); } return(_SetStartingVelocityVectorFunc); }