internal static _SetNodeNormal SetNodeNormal() { if (_SetNodeNormalFunc == null) { _SetNodeNormalFunc = (_SetNodeNormal)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiRiverEditorCtrl_setNodeNormal"), typeof(_SetNodeNormal)); } return(_SetNodeNormalFunc); }
internal static _SetNodeNormal SetNodeNormal() { if (_SetNodeNormalFunc == null) { _SetNodeNormalFunc = (_SetNodeNormal)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiRiverEditorCtrl_setNodeNormal"), typeof(_SetNodeNormal)); } return(_SetNodeNormalFunc); }