internal static void SetFogLightray(IntPtr thisPtr, bool on_off, float strength) { if (_SetFogLightrayFunc == null) { _SetFogLightrayFunc = (_SetFogLightray)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_VolumetricFog_SetFogLightray"), typeof(_SetFogLightray)); } _SetFogLightrayFunc(thisPtr, on_off, strength); }
internal static _SetFogLightray SetFogLightray() { if (_SetFogLightrayFunc == null) { _SetFogLightrayFunc = (_SetFogLightray)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnVolumetricFog_SetFogLightray"), typeof(_SetFogLightray)); } return(_SetFogLightrayFunc); }
internal static _SetFogLightray SetFogLightray() { if (_SetFogLightrayFunc == null) { _SetFogLightrayFunc = (_SetFogLightray)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnVolumetricFog_SetFogLightray"), typeof(_SetFogLightray)); } return(_SetFogLightrayFunc); }