/// <summary> /// Called from AuDockPanel.OnPaint, for its _firstSplit. /// Paints all descendants. /// </summary> internal override void Paint(Graphics g) { if (IsSplitterVisible) { var t = _manager._paintTools; g.FillRectangle(t.brushSplitter, this.SplitterBounds); } if (Child1.IsDocked) { Child1.Paint(g); } if (Child2.IsDocked) { Child2.Paint(g); } }