示例#1
0
        _LR0ItemSet _FillLRMove(_LR0ItemSet itemSet, string input, IProgress <CfgLRProgress> progress, _LR0ItemSet result = null)
        {
            if (null == result)
            {
                result = new _LR0ItemSet();
            }
            int i = 0;

            foreach (var item in itemSet.Items)
            {
                if (null != progress)
                {
                    progress.Report(new CfgLRProgress(CfgLRStatus.ComputingMove, i));
                }
                var next = item.Next;
                if (!item.IsEnd)
                {
                    if (Equals(next, input))
                    {
                        var lri = new _LR0Item(item.Left, item.Right, item.RightIndex + 1);
                        result.AddItem(lri);
                    }
                }
                ++i;
            }
            _FillLRClosureInPlace(progress, result);
            return(result);
        }
示例#2
0
 public bool AddItem(_LR0Item item)
 {
     if (Items.Add(item))
     {
         _hashCode ^= item.GetHashCode();
         return(true);
     }
     return(false);
 }
示例#3
0
        void _FillLRClosureInPlace(IProgress <CfgLRProgress> progress, _LR0ItemSet result)
        {
            var done = false;

            while (!done)
            {
                done = true;
                var l = new _LR0Item[result.Items.Count];
                result.Items.CopyTo(l, 0);
                for (var i = 0; i < l.Length; i++)
                {
                    if (null != progress)
                    {
                        progress.Report(new CfgLRProgress(CfgLRStatus.ComputingClosure, i));
                    }
                    var item = l[i];
                    var next = item.Next;
                    if (!item.IsEnd || item.IsNil)
                    {
                        if (IsNonTerminal(next))
                        {
                            for (int jc = Rules.Count, j = 0; j < jc; ++j)
                            {
                                var r = Rules[j];
                                if (r.Left == next)
                                {
                                    var lri = new _LR0Item(r, 0);
                                    if (result.AddItem(lri))
                                    {
                                        done = false;
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }