internal static _IsRotating IsRotating() { if (_IsRotatingFunc == null) { _IsRotatingFunc = (_IsRotating)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnItem_isRotating"), typeof(_IsRotating)); } return(_IsRotatingFunc); }
internal static _IsRotating IsRotating() { if (_IsRotatingFunc == null) { _IsRotatingFunc = (_IsRotating)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnItem_isRotating"), typeof(_IsRotating)); } return(_IsRotatingFunc); }