internal static _IsAttached IsAttached() { if (_IsAttachedFunc == null) { _IsAttachedFunc = (_IsAttached)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPhysicsForce_isAttached"), typeof(_IsAttached)); } return(_IsAttachedFunc); }
internal static _IsAttached IsAttached() { if (_IsAttachedFunc == null) { _IsAttachedFunc = (_IsAttached)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPhysicsForce_isAttached"), typeof(_IsAttached)); } return(_IsAttachedFunc); }