internal static _HasFeature HasFeature()
            {
                if (_HasFeatureFunc == null)
                {
                    _HasFeatureFunc =
                        (_HasFeature)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnCustomShaderFeatureData_hasFeature"), typeof(_HasFeature));
                }

                return(_HasFeatureFunc);
            }
示例#2
0
            internal static _HasFeature HasFeature()
            {
                if (_HasFeatureFunc == null)
                {
                    _HasFeatureFunc =
                        (_HasFeature)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnCustomShaderFeatureData_hasFeature"), typeof(_HasFeature));
                }

                return(_HasFeatureFunc);
            }