internal static _GetNodePosition GetNodePosition() { if (_GetNodePositionFunc == null) { _GetNodePositionFunc = (_GetNodePosition)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiRiverEditorCtrl_getNodePosition"), typeof(_GetNodePosition)); } return(_GetNodePositionFunc); }
internal static _GetNodePosition GetNodePosition() { if (_GetNodePositionFunc == null) { _GetNodePositionFunc = (_GetNodePosition)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiRoadEditorCtrl_getNodePosition"), typeof(_GetNodePosition)); } return(_GetNodePositionFunc); }