internal static _GetMissile GetMissile() { if (_GetMissileFunc == null) { _GetMissileFunc = (_GetMissile)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnafxMagicSpell_getMissile"), typeof(_GetMissile)); } return(_GetMissileFunc); }
internal static _GetMissile GetMissile() { if (_GetMissileFunc == null) { _GetMissileFunc = (_GetMissile)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnafxMagicSpell_getMissile"), typeof(_GetMissile)); } return(_GetMissileFunc); }