示例#1
0
            internal static _GetMaterialCount GetMaterialCount()
            {
                if (_GetMaterialCountFunc == null)
                {
                    _GetMaterialCountFunc =
                        (_GetMaterialCount)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnShapeAsset_getMaterialCount"), typeof(_GetMaterialCount));
                }

                return(_GetMaterialCountFunc);
            }
示例#2
0
            internal static _GetMaterialCount GetMaterialCount()
            {
                if (_GetMaterialCountFunc == null)
                {
                    _GetMaterialCountFunc =
                        (_GetMaterialCount)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnShapeAsset_getMaterialCount"), typeof(_GetMaterialCount));
                }

                return(_GetMaterialCountFunc);
            }